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One might question why somebody would have a key that they don't know what it's for, my answer to that is they might be getting a key from a mystery grab bag where the site is not specifically saying what the key is for, it's supposed to be a surprise when you attempt to redeem it (IndieGala recently started doing this, replacing their official named game giveaways).
And, yes, this key was obtained from IndieGala. I thought they'd tell in the library what that was, but they didn't.
Once they fix the timing out issue on Steam, you should be able to tell what games are in the key after attempting to activate it, an installation window to install them will open up even if you already have them installed.
Still the point was, that key could not activate something "extra" if there is no extra to activate in the first place, so most probably it's still valid.
I've had an idea: what of those "timout" keys are for the games which were deleted from Steam Store?..
The irony is that if you attempt to test a key on an account that doesn't actually have it, it's no longer a test, that account at that point legitimately owns that game, even if that wasn't your intentions... I'm considering whether I want to make new accounts just to see if the keys still work on an account with no games (already have 2 accounts, a primary & a guest account, don't think I want to bother with a 3rd, 4th, 5th & so on acounts)...
When I was trying to Google the subject before, I found an article that stated changing to a different region in your download options should allow you to get around the issue, however that wouldn't explain why some keys would still work, while others gave the timeout error...