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As I understand it, sites like steamstat.us use a combination of Steam user bots + the Steam WebAPI to infer server statuses.
Sources:
I was more confused on how steamstat.us got such detailed stats.
Like servers for each region, and what their load is etc.
This is a good start though. Thanks!
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For each download region, put like 10 bots in them.
Then, each bot periodically makes a request to Steam.
If the responses are "slow" compared to normal, or if there are more 5xx responses than normal, then that region is under more "load".
Hmm.. That is a good idea. i had just assumed there was an existing API for this.
Thanks for you replies!
https://api.steampowered.com/ICSGOServers_730/GetGameServersStatus/v1/?key=<apikey>
Thank you for that, I actually forgot about this since, but being that I'm a Novice Back-end Developer, this is the perfect thing for a project of mine.
Thanks for that ;)