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More info here:
https://steamcommunity.com/games/593110/announcements/detail/1328973169870947116
https://partner.steamgames.com/steamdirect
Edit: Thanks for the reply, this might be the only one i will get.
If you had read the information in both of those links then you should have found this:
(see 4th question down)
https://partner.steamgames.com/doc/sdk/uploading/distributing_source_engine
If you have a question that isn't answered by the documentation, you can ask here:
https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=923
Howerver, your question already appears to be answered in the documentation.
By the way the last link i thought was a signature and i ignored it, but well, steam doesnt have any.
But they were americans i think, this means they are in the same country as valve is. Anyway the questions are cleared, i will close this thread.
Wait, so did PROSPEKT's creator really pay 25,000 $ for the physics engine and the fee for the RAD tools? And Black Mesa devs too? What the.. Holy...
Of course he did. Do you think you can licence those things for free?
It may be possible that there are some alternative licensing options not mentioned in the documentation.
Yes, looks like it.
http://www.eurogamer.net/articles/2013-11-20-valve-gives-black-mesa-permission-to-be-a-commercial-product
Does that mean they didnt pay any licenses or something, and valve did it for them?