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Zgłoś problem z tłumaczeniem
The fact that you don't have friends isn't the basis for achievement dedign.
Garry was online for nearly 12 years after the game released, until 2017-18. At some point, you have to realize that time will make some achievements unobtainable because you can't stop it.
But there are servers that can unlock that specific achievement.
It also sounds very much that OP doesn't really care about achievements, but about their precious 100%. Looks like an "achievement hunter" who simply wants to change the sytem arbitrarily to suit their own needs.
What about the people who like those MP and co-op achievements? Or the people who actually care about the achievements and can fully accept that they never will get all of them (I like those hunters better).
But the rule of thumb is: Did you obtain it in the way the devs intended? If no, then yes many will consider that cheating. As MANY users spend hours to weeks to get the harder achievements and they feel cheated when some gets that same achievement at the click of a button.
If on other platforms such as Xbox (gamepass) for example, then yes. Mostly because achievements cheating there is strictly prohibited/you get bans for your own Microsoft account for that etc. Why ? Because they actually care and here is my another point: Xbox achievements are pernamently managed by Microsoft and hard part of gaming community for gamers there. That being said: There is no broken achievements and if so...They are either delisted (if no longer obtainable) or fixed asap. Devs there are basically forced to fix/delist/care about them due to Microsoft holding their hand on it as part of a functionality. Mostly you can just report it to support or even through page and then they will get fixed.
Steam ? They do not care xD. SAM (Steam achievement manager) existed really loong time and no action was made by Steam. Cuz if they did, it would be kinda interesting by the perspective how they care about this feature in the first place. And well...That is, that they do not care. Many many broken achievements/unobtainable ones and I can go on...
I won't talk here about Epic Games achievements, they can still be buggy and sometimes broken. And system has still long way to go. Still, they are better than Steam too...And I personally love Epic Games achievements system and hope for more features to come :).
Either way, I would hard disagree with ''cheating'' achievements on Steam can be said...Due to broken achievements/unobtainable ones and so on. It is pretty much not cheating if you unlock something that does not work or is just pretty much unobtainable anymore.
Anyway, that are just some basic observations about it.
The biggest factor is, that if you really care about achievements at all or you just see them as another feature not worth mentioning. I think on Steam it all comes to personal goals and preference. If you just want to have some more % for your ''Steam showcase'' then I guess why not.
Ofc Steam might be only 1, that does not care almost at all. Anywhere else, you can get banned or suspended for cheating them.
Especially on mentioned Xbox (gamepass) as the worst outcome is insta ban of your Microsoft account due to violations of their EULA.
Also some achievements cannot be cheated cuz they are ''server based'' and these achievements are impossible to modify at all. But that is very low % of games.
So pretty much I would disagree with statement, that it is cheating due to many reasons mentioned above (Steam). But I understand some people might take it personally, cuz they completed them ''legitimaly''. Still so many people might also did so as well, but it bugged or something and then...They just gave up lol. It is very uncertain what is and what is not actually ''legitimate'' here tbh...It all depends on people/reason/personal preference etc...
For some folks they are absolutely meaningless, and even a source of annoyance.
For others, they're pretty awesome, highly sought after, and a source of pleasure. As another user mentioned, some cats spend many hours, days, weeks, even months going after a difficult/rare achievement, and would most likely see another player using SAM as a cheat tool.
Personally I still enjoy the sound and little animation when an achievement "pops" and I enjoy the artwork for a lot of achievements. I don't care about 100% platinum for my games and fully accept that for even my favorite/most played games I'll never 100% them because I might not play the multiplayer much/at all or care about playing as this or that faction.
That being said, I do think folks should stop using excuses like "oh I use SAM because the multiplayer for such and such game is dead now." That's too bad but if you weren't there for it then it is what it is. And for others just be honest and say you didn't feel like putting in the time & effort to get that neat little picture on your profile.
Did you perform the necessary action required to obtain the achievement as it was designed?
If the answer is no, then that is the dictionary definition of cheating. Simple as.
Broken achievements, as in ones that do not unlock, are a different story, and I have a couple of games for which the achievements are broken and do not unlock. Again, that gets back to the question above.
If you performed that action, then it is not cheating. If you did not perform that action, then it is cheating, even if the achievement is broken.
Once again, how one feels about that cheating is entirely dependent upon the individual. I personally do not care. People can cheat achievements all they want. It has absolutely zero bearing and impact on how I play my games, and obtain my achievements.
You are cheating yourself, of course so it's up to you how you want to deal with this. Still cheating.
I suppose an argument could be made that going strictly by definition it could be called cheating, but that could be considered an "appeal to definition" fallacy.
Personally I only consider it cheating when what you do gives you an advantage over an opponent, such as using an aim-bot or wall hack.
However, if it were say, an achievement based competition and someone used SAM or console commands, that would be cheating.
When it comes to anything else, I call it "modding". so, no, in my opinion, with the exception of the situation I described, using SAM to unlock achievements is not cheating
When a game dies, specifically the multiplayer, nobody has friends.
There, I'm glad I was able to walk your simple brain over to the obvious point being made.
I'd say most people who care about achievements only care about whether they can do them or not. This faction of people who "prefer mutliplayer achievements", most likely doesn't exist.
And I don't think you understand what the word arbitrary means, as I mentioned several types of achievements and reasons why (the part that invalidates your arbitrary claim) they shouldn't exist.
What purpose does an achievement serve if nobody can achieve it? What purpose is there for an achievement in one game if it has requirements attached to a separate game?
Again, please only use words if you understand their meaning.
Right, but I'm not talking about difficult achievements, I'm talking about achievements that a player cannot attain through no fault of their own.
fake accomplishment. And now you have nothing more to strive for and cheat yourself out of potentially dozens more hours of fun.