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Rapportera problem med översättningen
Yes... As did I.
Some games don't have many user-created (fan) groups. So clicking on "Find Community Groups" on the store page may only return the game hub as a result.
Others have lots of user-created (fan) groups, so clicking "Find Community Groups" on their store page will return a list of groups, almost always starting with the official game hub.
For instance- clicking "Find Community Groups" on the store page for Grim Dawn results in a long list of community groups:
https://steamcommunity.com/search/groups/?text=Grim%20Dawn
...while clicking on "Find Community Groups" on the Black Myth Wukong store page only returns the game hub in the results: https://steamcommunity.com/search/groups/?text=Black%20Myth:%20Wukong
The number of people in the group shows how many people purchased the game on Steam, but may not show how many actual copies of the game have been sold on Steam and any other platforms the game is sold on, and it likely does not show a count for people who have been banned from the game hub forums. I don't know if it only shows how many people that have the game are active on the forums (have posted something on the forums). Grim Dawn has reportedly sold over 7 million copies of the game, but that count may be skewed by Steam and other platforms counting DLC sales as "game sales".
The number shown on the main community (game) hub for the game as "in game" only shows how many people launched the game via Steam Client in online mode:
https://steamcommunity.com/app/219990 and is often inaccurate, since it does not count anyone playing the game in offline mode or completely offline (no running Steam Client needed to launch the game from the local .exe file) if the game is DRM-free on Steam, and it can't show how many players are running the game via other launchers/stores the game is sold on. Grim Dawn as an example is sold on GoG and XBox as well as Steam, but Steam can't access the numbers for players using those platforms to launch and play the game.
TL;DR- the numbers in game hub community groups is often inaccurate, stop focusing on those numbers- they don't mean what you seem to think they mean.
(Gotta love when someone posts something and then deletes it after you have already quoted it but not yet hit "post comment", lol. But they may be correct about "follows".)
The stats are nearly real time, not precisely but close.
329,478 playing now...
https://store.steampowered.com/charts/mostplayed
341,372 in game...
https://steamcommunity.com/app/2358720#scrollTop=0
Again, not precisely real time on both stats.
Followers don't count for in game. You can follow any game without ownership of said game but not be seen as playing the game without ownership.
Followers have nothing to do with the in game numbers.
Followers seem to = community group members, like I said before. I know I wrote a WOT before, but I am not sure how you are missing that I never said followers are related to "in game" numbers.
Perhaps I need to rephrase?
The number never goes down (so it cannot mean current players) and it obviously doesn't mean people that own the game.
(because today's peak player count was over 2 million. And you cannot play the game on steam without either a steam key or directly purchasing it from steam.)