Kweeb 20 aug, 2024 @ 14:22
The amount of members in a game hub
Is that how many people have the game currently?
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cSg|mc-Hotsauce 20 aug, 2024 @ 14:35 
Currently in the game. Whether or not they are in the menus idle or actually playing.

:nkCool:
Kweeb 20 aug, 2024 @ 15:04 
Ursprungligen skrivet av cSg|mc-Hotsauce:
Currently in the game. Whether or not they are in the menus idle or actually playing.

:nkCool:
I mean when you go to the games store page and click on "find community groups" .It says name of game then "game hub"
cSg|mc-Hotsauce 20 aug, 2024 @ 15:42 
Ursprungligen skrivet av Kweeb:
Ursprungligen skrivet av cSg|mc-Hotsauce:
Currently in the game. Whether or not they are in the menus idle or actually playing.

:nkCool:
I mean when you go to the games store page and click on "find community groups" .It says name of game then "game hub"

Yes... As did I.

:nkCool:
IFIYGD 20 aug, 2024 @ 16:54 
Ursprungligen skrivet av Kweeb:


I mean when you go to the games store page and click on "find community groups" .It says name of game then "game hub"
Game hubs are treated by Steam as a community group, just like user-created Steam Groups.
Some games don't have many user-created (fan) groups. So clicking on "Find Community Groups" on the store page may only return the game hub as a result.
Others have lots of user-created (fan) groups, so clicking "Find Community Groups" on their store page will return a list of groups, almost always starting with the official game hub.

For instance- clicking "Find Community Groups" on the store page for Grim Dawn results in a long list of community groups:
https://steamcommunity.com/search/groups/?text=Grim%20Dawn

...while clicking on "Find Community Groups" on the Black Myth Wukong store page only returns the game hub in the results: https://steamcommunity.com/search/groups/?text=Black%20Myth:%20Wukong

The number of people in the group shows how many people purchased the game on Steam, but may not show how many actual copies of the game have been sold on Steam and any other platforms the game is sold on, and it likely does not show a count for people who have been banned from the game hub forums. I don't know if it only shows how many people that have the game are active on the forums (have posted something on the forums). Grim Dawn has reportedly sold over 7 million copies of the game, but that count may be skewed by Steam and other platforms counting DLC sales as "game sales".

The number shown on the main community (game) hub for the game as "in game" only shows how many people launched the game via Steam Client in online mode:
https://steamcommunity.com/app/219990 and is often inaccurate, since it does not count anyone playing the game in offline mode or completely offline (no running Steam Client needed to launch the game from the local .exe file) if the game is DRM-free on Steam, and it can't show how many players are running the game via other launchers/stores the game is sold on. Grim Dawn as an example is sold on GoG and XBox as well as Steam, but Steam can't access the numbers for players using those platforms to launch and play the game.

TL;DR- the numbers in game hub community groups is often inaccurate, stop focusing on those numbers- they don't mean what you seem to think they mean.
IFIYGD 20 aug, 2024 @ 16:57 
Ursprungligen skrivet av WhitePhantom:
I think the community group numbers show how many people have chosen to follow that game.
Ah, good point. I completely forgot about that count possibly being tied to "Follows", not total sales.

(Gotta love when someone posts something and then deletes it after you have already quoted it but not yet hit "post comment", lol. But they may be correct about "follows".)
Senast ändrad av IFIYGD; 20 aug, 2024 @ 16:59
Kweeb 20 aug, 2024 @ 17:10 
Ursprungligen skrivet av IFIYGD:
Ursprungligen skrivet av WhitePhantom:
I think the community group numbers show how many people have chosen to follow that game.
Ah, good point. I completely forgot about that count possibly being tied to "Follows", not total sales.

(Gotta love when someone posts something and then deletes it after you have already quoted it but not yet hit "post comment", lol. But they may be correct about "follows".)
That is what I wanted to know..
Kweeb 20 aug, 2024 @ 17:15 
And how in the world is black myth wukong being played by 2 million people (peak) if in the game's hub there's less than 1 million
cSg|mc-Hotsauce 20 aug, 2024 @ 17:22 
Ursprungligen skrivet av Kweeb:
And how in the world is black myth wukong being played by 2 million people (peak) if in the game's hub there's less than 1 million

The stats are nearly real time, not precisely but close.

329,478 playing now...

https://store.steampowered.com/charts/mostplayed

341,372 in game...

https://steamcommunity.com/app/2358720#scrollTop=0

Again, not precisely real time on both stats.

Ursprungligen skrivet av IFIYGD:
Ursprungligen skrivet av WhitePhantom:
I think the community group numbers show how many people have chosen to follow that game.
Ah, good point. I completely forgot about that count possibly being tied to "Follows", not total sales.

(Gotta love when someone posts something and then deletes it after you have already quoted it but not yet hit "post comment", lol. But they may be correct about "follows".)

Followers don't count for in game. You can follow any game without ownership of said game but not be seen as playing the game without ownership.

:nkCool:
IFIYGD 20 aug, 2024 @ 18:02 
Ursprungligen skrivet av cSg|mc-Hotsauce:

Followers don't count for in game. You can follow any game without ownership of said game but not be seen as playing the game without ownership.

:nkCool:
Right. So the game hub community group members number most likely shows the number of people who own the game *and* are following it, not total ownership numbers. (Not sure how you are getting that I said followers = "in game" numbers, since I didn't say that...I said "community group members".)
Kweeb 20 aug, 2024 @ 18:08 
Good to know. I have always wondered that
cSg|mc-Hotsauce 20 aug, 2024 @ 18:27 
Ursprungligen skrivet av IFIYGD:
Ursprungligen skrivet av cSg|mc-Hotsauce:

Followers don't count for in game. You can follow any game without ownership of said game but not be seen as playing the game without ownership.

:nkCool:
Right. So the game hub community group members number most likely shows the number of people who own the game *and* are following it, not total ownership numbers. (Not sure how you are getting that I said followers = "in game" numbers, since I didn't say that...I said "community group members".)

Followers have nothing to do with the in game numbers.

:nkCool:
IFIYGD 20 aug, 2024 @ 18:40 
Ursprungligen skrivet av cSg|mc-Hotsauce:

Followers have nothing to do with the in game numbers.

:nkCool:
And I never said they did, so... still not sure where you seem to see me saying that.
Followers seem to = community group members, like I said before. I know I wrote a WOT before, but I am not sure how you are missing that I never said followers are related to "in game" numbers.
TL;DR- the numbers in game hub community groups is often inaccurate, stop focusing on those numbers- they don't mean what you seem to think they mean.
Perhaps I need to rephrase?
The numbers or people shown in the game hub community group members count is often inaccurate...
Kweeb 21 aug, 2024 @ 17:02 
https://steamcommunity.com/sharedfiles/filedetails/?id=3314098925

The number never goes down (so it cannot mean current players) and it obviously doesn't mean people that own the game.

(because today's peak player count was over 2 million. And you cannot play the game on steam without either a steam key or directly purchasing it from steam.)
Kweeb 21 aug, 2024 @ 17:04 
Could it mean people that bought the game on steam and the United States?
Ben Lubar 21 aug, 2024 @ 17:05 
The "follow" button works the same way that the "join" button does for a normal group. If you're following a game, you are a member of its hub.
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