Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Then I look to see whether bugs and performance problems are described. Repetitive gameplay and negative things like that - I try to avoid long spoiler texts.
It's difficult to give general advice because the genres are different... It's probably like real life and a single sentence can say more than 1000 words.
There's a few basic tricks first and foremost. The obvious being don't drag it out. Try and condense it to as little words as you can, maybe at most a couple of thousand. ALWAYS write the review out and do at least one or two drafts before doing it properly.
As far as the meat of details, I find merely goin through and writing it as if you're explaining it step by step to a friend rather works best. DO NOT do the thing that others tend to gravitate towards online where you try to section things up into graphics, sound, mechanics and so on. It's boring and rarely works well. Far better to make it flow and make it cohesive.
For example, I have on my profile my review of Recettear. I'm quite happy with it as I found it was rather nice and easy to explain and people seemed to like it from the feedback I've got. So have a look and see if it helps.
reviews like "gud game", ascii spam, meme nonsense, 1-2 word/letter/symbol, blank reviews, reviews raging over other reviews, points farming, ect... all get filtered out as they are off topic spam.
If you want to write a long review, write a short review first ( like 1 to 2 paragraphs ) and post it at the top of your review, then expand on it below. I would be able to see all that I need to know in that one paragraph, then if it was intriguing enough, I would also read the expanded points.
If you can't sum it up in a paragraph or two, work on improving your writing skills:
"If I Had More Time, I Would Have Written a Shorter Letter."
id love to be able to sum up a clear decent review in a couple of paragraphs, but ive suffered from severe epilepsy all my life,which has caused a lot of small brain injurys,im classic autistic and have mild intelectual disability and i end up waffling way to much as im constantly forgeting with each sentance and it ends up a big pile that overloads me with my own infomation (lol). my suport staff often help me when they can with going over reviews.
the only exampel i can give is a review i wrote earlier tonight,i did it for riders republic (on steam).
Fact is if a game was a RPG I'd just buy it when it came out. Didn't care if others thought it sucked or not.
The people at Best Buy in one specific Arizona store knew me by name and if a customer had a question about a game and they couldn't answer it and I was there they'd come to me. I would describe the game to them and let them decide if they wanted it or not.
A very poignant quote. I try to offer a paragraph summary and then some quick bullet points followed by a full review.
Yup, I wrote for the Official PS Magazine in the UK from the PS1 to the early days of the PS2. I wrote for a few others but not so much as that.
If you read the walktrhoughs sections and saw things like guides to racing games like TOCA World Touring Cars, Colin McRae Rally 2.0 then they were mine. I also did a lot of smaller tips and the odd review (but most of my reviews were for other publications).
So you might have read some quick tips in that section for Dino Crisis, Star Wars The Phantom Menace or a load of other games and they'd be mine too.
Fun fact - those pre build looks you get of games back then in the PS1 era were a wee bit of a lie in a lot of cases (not all, mind).
You might have got the impression that they played and greatly involved themselves in the game, heard what is being worked on and so on.
Ofttimes, nope. A lot of them were merely a press disc with images stored on them they reprinted in the magazine. I have several of these.
One way to tell, looking back, is to look at the article and see if there's any shots of the actual workplace or the people involved. If it seems clear they went there, then they likely tried it out. Otherwise if it's just a dozen or so shot, and some artwork and stuff, likely just a press disc and a PR letter.