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i am under the impression that epic games is out preforming steam which is why everyone who is steam loyal hates epic games and any talks about it.
my perspective is different from a majority of the brainwashed individuals who are marketed to everyday. my perspective is nobody is really buying anything on steam because the real users on steam hardly exist, that steam is full of steam owned an controlled accounts that write fake reviews and populate games with in platform purchasing to self promote products for developers.
that the real developers you see on steam struggle to get a few 1000 people on most games, even high end studio games struggle like this.
either way my perspective might be flawed no denial on that, but in the case its not then i can only imagine how much better epic games is doing then steam.
Well, another thing that people conveninetly choose to ignore is that EGS doesn't even need to sell games to see profits. Funnily enough, the same applies to Steam because they do have Counter Strike. If tomorrow Steam stopped selling 3rd party games, it would still survive for many years thanks to CS.
Opt out of their marketing emails?
Every email has a link to their unsubscribe page at the bottom (as required per EU).
I'm not saying it's necessarily a bad thing. Just pointing out that Epic are not the only ones handing out coupons left, right and center. I know, I made it sound like I'm annoyed, but it's actually not really that much of a hassle. They don't clog up my primary mailbox. And maybe something of what they throw at my wall WILL end up sticking. It's like playing a lottery without buying the ticket.
Typically in business the struggling businesses are the ones that are handing out coupons left and right in a desperate bid to draw people in. When your business is suceeding you don't have to push it so hard.
Coupon's are a nasty double edged sword that can do more harm then good. When you often have coupons people get into the mentality that they won't buy from you unless there is a coupon and you are inflicting long term damage for a short term gain.
a get $35 credit with every $100 spent... spend $1000 get $350 more to spend..
i am sure people would have jumped at something like that in the start of egs..
gamers would make purchases that are meaningful making a stronger
sense of connection to the store... free games is no connection..
do they have a sales and marketing team...
That would completely bankrupt them lol.
When you spend $100, they only get $12 of it, so for every $100 you'd spend they'd lost $23 (that isn't including the operating costs that would raise that even more). With the 12% commission which most users don't care about they don't have much room to discount it for the user without screwing themselves.
They were hoping dev's would offer their games cheaper but whomever on their team thought that would happen wasn't very bright....
Fine, you do you, mate. That doesn't change the fact that for me (and some other people) those things are not important. As for pestering the developers, in reality it's common to see them replying to threads in their own game hubs so I don't see any difference there, and if it's an obscure game you'll hardly get any replies from other users. About YouTube, you don't have to waste a few hours, you can simply skip to the section you wanna see.
I thought they were bankrupt already.
I'm afraid you aren't wrong. For me, the game has to be worth the full price to get it. I got "Battletech", "Front Mission 1st Remake" and "Bloodstained - Ritual of the night" on GOG day 1 at full price and did not regret it at all. They just happen not to drop games I'm into frequently enough. GOG's best shtick seems to harm them a little too much: developers and publishers don't seem to like their "No-DRM-policy". Maybe I'm wrong and that's not the reason, I just can't think of any other.
Does that mean Epic are struggling too, if they're shooting coupons on rapid fire?
Like you said, you do you. I have nothing against Epic nor people who are using it. I do have something against people aggressively shoving the EGS into my face on Steam's community hubs. If EGS themselves can't provide an incentive for me to use their services, these EGS "crusaders" won't have more success either. And like I said in an earlier post: I don't have enough faith in them in addition to the lacking service. Even if GOG goes under, I can still preserve the games I bought there. I can NOT preserve the licenses obtained on Steam and Epic, but Steam seems to be on very solid ground right now, whereas Epic are like a house built at the base of a volcano.
GoG its the no DRM policy as the main reason, they also aren't a fan of their refund policy either, but the lack of any DRM makes most developers not release their titles to GoG until they've basically exhausted their sales on other platforms.
EPIC is a literal textbook example on how not to operate a business. They started off with a fine concept, giving away free games to draw in and build up their user base is perfectly fine. However its a SHORT TERM approach.
The problem is they realized that once they STOPPED giving away the games they had nothing to actually get those users to buy games from them. You can see that from their own numbers and the low attachment rates and low sales of third party titles.
Ideally EPIC would have transitioned out of the free games within the first year, which would drasticaly lower their expenses and let them operate at worst case with minimal losses. The problem now is that their store is synonymous now with free games to the point people won't even buy from them and just go there for the free stuff. If they ever stop it those users will just leave, and its a VERY hard hole to dig themselves out of.
Only to people that misinterpret what DRM is. All the games available on GOG can be installed from an offline installer, which means that you can (but should not) freely distribute and share them. Evidently, preventing this is the very reason why DRM exists.
Unfortunately. Whether they'll survive giving up their main selling point... that remains to be seen. I believe they should have stuck to their guns and focused on preserving old titles from becoming unplayable instead of trying to tussle with the big players but I'm not a business expert. Seems like their experts made a few wrong calls though.