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报告翻译问题
There is no streaming from some remote server somewhere. You would stream from another computer in your house. Less lag then you would presume, and obvously at no charge.
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Does Valve count as an official source? Their prototypes are built with off-the-shelf components. It would defeat the entire purpose if these machines featured some specialized hardware. Simple logic fellas.
@el Dog: But no...you won't be able to buy a high-end Steam Machine for cheaper then the parts separately. That's just silly for a variety of reasons for which I'm not inclined to explain. These pre-built boxes aren't really targeted at experienced pc builders though. They seem more aimed at those who are unable or unwilling to build a custom rig. The rest of us can do what we do. Build our own rig, and install the OS. Boom..... Steam Machine.
edit: Feel free to search around and inform yourselves. It's too early in the morning for me to be spoon feeding readily available and easily accessible information to people.
Well people in the USA get these parts cheaper and if VALVe make a market for these in europe then it might be good for us europeans.
If not then it's just off to pixmania or ebuyer for parts.
Although you can buy "media center" PC cases, all of the ones I've seen are either several inches tall to accomodate a full-height video card, or shorter for a half-height card, in both cases with the card perpendicular to the motherboard. In the SM, the card is mounted on a riser so it's parallel to the motherboard, so the device isn't very tall. You can get a riser like that, but in all of the shorter cases I've seen, there doesn't appear to be enough room for the video card since the power supply appears to be in the way.
Is there a case out there that can handle that?
You know, first of all, not that I mean to pretend like I know everything, but I saw it going into this direction years ago. I mean, I was just looking at how, for example, PC-components became more and more like cartridges, especially the GPUs in the first place, with their plastic casings and increasing ease to set up. Which is basically, pop it in, update the drivers (don't even always need to uninstall anymore), and it tends to work. Even overclocking can be done without knowing much about it now. And I thought to myself that within a decade or two, like this new generation, and our future kids especially, they would be building PCs like they're just kits from a toy-store. Sure, if you know how to do it, it's always been rather easy, but you need less and less knowledge, and it's still becoming more and more consumer-friendly. It used to be like "black magic" and rocket-science to most people throughout the '90s and before. Even today it still has a bit of learning-curve, but that's disappearing.
Anyway, Valve, and probably also nVidia, obviously saw this and they're very cunning and genius to grab this in-between market. Because there are plenty of people who would like something a little more advanced than even the latest console, but can't be bothered to mess around with building a whole PC, let alone finding out how to do it. Now, I'm not really of that market though, which I'll explain later, since I'm already too familiar with PCs having been using them since the mid-late-'90s or so, starting out with the Voodoo2 and Viper550 or whatever in terms of more advanced video-cards and all that.
What I think of the Steam Machine, though... I think it could be a very good thing as long as this doesn't alienate the open and endlessly customizable PC as a game-platform even more. Of course it's coming from Valve, and their roots are obviously on the PC. But there have been game-developers who said "their roots are with the PC and they love PC-gaming", but still they (have to) make games for consoles primarily, usually making the PC-version (if there even is one) suffer technically (the bad ports and such issues). In terms of the device itself, I think it's a pretty great idea to have that hybrid of PC-performance mixed with console-convenience. However, I'm a bit torn between that, and what it will actually do for PC-games. Because on one side it might kind of take away from them, but on the other end, these would still be games on a PC, so if this thing will conquer a big market, it would probably only reinforce PC-support. Cause in the end it might just be a PC dressed up as a console, infiltrating the console-market and getting console-people (at least the ones on the fence) to join our PC-army. lol
In terms of, as a PC-user, would I go with the Steam Machine if it's a pretty high-end machine but more affordable than building a similar one myself? Well, you know, it would be a good option, let's be honest. But, and this is very personal, I would still prefer the whole freedom and "open-ness" of a personalized PC indeed. I mean, I have no problem with Windows and I like that I can just customize and set up everything the way I like in terms of using my programs, games, and controllers, etc. And also, I use the PC for more than just games, pretty heavy editing of things and what not, so I will have a pretty sturdy PC anyway, and it would be more expensive to buy both a good PC and a separate game-system than to just get one device for everything. Besides, I really like to have the tools and also access to the games to have more control over everything. On top of that, even though the Steam Machine might be a top-notch system and it would be pretty much "modular" for upgrades and such, I would still prefer to buy a PC within a certain budget and then make sure it has very overclockable parts and simply use that to get more power (for free) instead. Of course, this removes the convenience (although it's easier to overclock these days), and the whole thing about buying upgrades for your Steam Machine will be a very marketable thing.
And then there's also the question of modifying games. Now, there are only a few games that I personally "mod", of which some support it natively (say 'Left 4 Dead 2'), and some need a community of "modders" and then it also needs some setup from the user (say 'Grand Theft Auto IV'), and I don't know how possible that would be on the SteamOS (or whatever it's called) and its device. Because this does help extend the lifespan and use of a game more at times. Who knows this will form a whole new "modding"-community though. Because that's another thing, although on one end it might kind of bring the PC and the Steam Machine and maybe even consoles together in a way. You know, that "middle", that gray (or even forbidden red?) area, will probably kind of be opened up. But on the other end, I think there's also a big potential that this will create a very strict third market. As in how you have the "PC-gamers" and the "console-gamers", who basically can't be in the same room together, you might also have a third cynical market who would essentially be the "tweens", and accepted by neither. Of course, this would be silly, but you know how things go...
In the end... clearly I've mostly been a PC-user, and the only reason I've gotten a PlayStation 2, and then also a PlayStation 3, was to play some exclusives. (Before that also the NES and Mega Drive II, but that's a different era.) That's also falling for a marketing-trick I guess, something they still use today, but I've definitely enjoyed these games. The PS3 also had the plus of being able to play Blu-rays, which could have been about 50% the reason why I even purchased a console, otherwise I might not even have considered getting a console, because I've always had and played games on a PC, so it's a done deal. Or no deal for consoles actually. It did also make me realize how platforms (also technically) and their markets compare though, by actually using both. I've never been ignorant enough to like "join a side", but I did have a while that I thought maybe my PS3 could replace my PC-games. After a while I automatically found that this would never happen. So there's potential for me to perhaps buy or at least try a "Steam Machine", because this thing will be something different, this might be a "game changer" in the market. But it will either just flop, or be a massive success, maybe even so much that it will give Microsoft and Sony a lot of trouble, and I can easily lean towards the latter situation. Still, those two companies and their systems will probably come up with something to make up for the loss, they will have to. Because I'm still thinking about those exclusives such as 'Uncharted' and what not that will still draw a lot of fans, even myself, to those trusty consoles. I mean, I'm not just going to let such great titles slip because of them being on a different platform. But if, for example, some developer like Naughty Dog would think "Hm, we could really use the power of the Steam Machine." and move to that platform, that would be like "Holy crap!" as it basically means there's potential for some of these games to come to PC as well, or if it's still limited to the Steam Machine, I might just have to consider getting that thing. It just depends how much it will cost me in addition, because I will always have a PC.
For now, though, I think it will probably have a very positive effect on PC-games, that's what I really hope anyway. Because even though we might be able to touch the success of PC-games right here on Steam, it is also very much in trouble on the product-side. Because it seems developers or at least publishers/companies seem to very much prefer games to be made FOR consoles (and perhaps only ports to PC to get some sales from that). Don't be fooled, it is and has been going into that direction for years. So to have this platform that's like a hybrid of both, and since that will grab a market that developers/publishers/companies will probably like, it might pull more titles and development to the PC. And if this might kill off the Xbox and PlayStation (unless they really step up in the next generation, meaning their NEXT console-releases after the XBO and PS4), well... then the PC will basically have conquered the market and both types of users will be happy, no? - Again, this will be a game-changer in any way you look at it. I like the idea of it, I think it's positive for games. I might not get the thing, but who knows I'll have it within some years. Because maybe it will go as far as taking both many console-users and also a huge chunk of PC-users, since who knows what it will be capable of in some years, as it may be enough to satisfy the majority of both markets. Valve might just become what Disney is to the movie/TV-industry and Google is to the World Wide Web, and be that to the game-market.