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Does it cause a problem when your memory is used? Is there a reason why your memory should not be used?
If there are no problems, then why are you trying to fix something?
https://en.wikipedia.org/wiki/Memory_leak
Nothing about Steam would use 6GB of RAM. Many modern games don't even use that much. Usage that high indicates that memory that is done being used is not properly being 'released' back to the operating system to use for other processes. This can lead to performance issues across the entire system - in an extreme example, if I tried to play a game while this was happening, I'd be heavily lagging, if not outright crashing from out-of-memory errors.
Notifying developers of a bug in the software is important. It should be fixed before it gets worse and causes those issues on a large scale.
it's obvious something is wrong
There's no benefit in arguing here. If Steam was an open-source project, I'd submit a ticket to a github issue-tracker, and it wouldn't be on a forum for 'discussion'. Or if it isn't an issue, then that's good too. Carry on with your day, and I hope it's a lovely one. :)
Depends on the memory leak.
For one, this is the only instance I have heard of it using 6GB. Is Steam or something else, if only one or a few have it? I've had Steam open all day, and it has not gone over 500MB of RAM, so does that mean there is no leak?
A "space leak" eventually does give the memory back and so may not cause a crash. That is even stated in the Wiki link the OP provided.
As for games.... Diablo 4 uses about 6+GB of ram last I played it, about an hour ago, so there are games that use that much memory.
Letting a company know about the possibility is fine, as the OP is doing, but lets not blow it out of proportions with out more information.
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OP, there is a forum for such issues: https://steamcommunity.com/groups/SteamClientBeta/discussions/0/
May want to provide system specs and a description of what you were doing and what windows you had open at the time.
Have you tried restarting the client? If it happens regularly, then it may be an issue. If it only happened this one time, it could just be a glitch that restarting corrects.