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Any weapons bought from the store can also be obtained from drops or crafting.
The items you were talking about is probaly Bonk!Atomic punch,a drink item for the scout which can make him invinsible for attacks but also can't attack back.
The other weapon is (probaly) the phlog,a pyro primaty weapon which can't airblast(button at the right side of your mouse) but can get a few seconds of crits after doing a certain amounts of fire damage.
For my feels,you shouldn't start with the phlog,it isn't overpowered but you need to learn to airblast and positioning,the stock is just the best (screw you puff'n sting pyros)
It replaces the pistol with soda that makes you invincible for a short time, but not able to attack anyone while using it.
http://wiki.teamfortress.com/wiki/Bonk_Atomic_Punch
The Pyro's supercharged shot you were talking about is because of the random critical hit system.
http://wiki.teamfortress.com/wiki/Critical_Hits
Every weapon in the game can be received for free with the Item Drop System which is simliar to the one from Dota 2 or with achievements, trading and crafting.
Both of these. All the items in TF2 have an advantage and a disadvantage. EXCEPT stock weapons (which are the weapons you start with on characters). Stock is the most reliable. Don't let the game fool you. Sometimes stock is the best option. For example, a lot of GOOD pyros stick with either the stock flamethrower or the degreaser and ignore the others. A lot of GOOD scouts also prefer the stock scattergun as opposed to any of the other weapons. Of course that doesn't mean they don't have different weapons for their secondaries.
And NEVER buy regular weapons with cash. You will find most of your weapons and you can always trade. I go here for my weapons (https://scrap.tf/). They are always stocked and they take a weapon for a weapon. So if you want something, just give the something you don't use to get something you want.
You CAN buy them if you are impacient.
And some non-Valve servers many have some advantages (weapon boosts? or hats they do not own) for paying members on their own servers, or being unable to kill them during humiliation.
None of the classes are unbalanced. It's the players that make them good.