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You were warned on the store page:
some ea games have been in ea for over a decade
Valve make no such promise with any Early Access game they sell. In fact, they warn you of the opposite.
There is no limit.
7 Days to Die has been an EAG for about 10 years.
Keep in mind that 0.6 doesn't mean how much a game is done, just the version number they gave the release. They could do 0.6a or 0.61 as well. Version numbers are, more or less, arbitrary.
There is a risk with EA titles that they might not finish, hence why your told to not buy it unless you happy with the content already in the game. If you don't like the risk then don't buy EA games.
Yep, and if The Fun Pimps went out of business and 7 days to die never finished i'd still be ecstatic for what I got.
Exactly, nothing does. Makes you wonder what even is the point of EA, right?
It's like opening a restaurant and charging $10 for a possible meal
Have fun with your drink while you wait.
I mean it tells you on the page, and its written pretty clearly you'd have to purposely ignore it to not know.
Its so you can help fund development and be involved with the game as it develops. Your given a functional product, not the promise of what might be functional as you falsely claim.
The only caveat is your specifically warned that the product you are buying might not receive any future updates and being told that if your not comfortable with the extra risk you shouldn't buy it.
Often the risk comes with a lower price on the game compared to when it launches. It sounds like if your confused on what the point of EA is that you should try reading the Early Access page where it tells you all this info
Well, and why would the devs finish the game if they already got your money? You know that not every dev cares about their reputation, right?
I don't wonder. Early Access is a public display of the developer's opinion about the state of the project they're working on. Some users want to get all twisted up because they don't agree with the developer? That's on them. There isn't a point in time where the developer's opinion about their own product isn't relevant. There is no time limit on the developer's opinion about their own product.
If you keep it simple it's not really complicated or confusing at all. And it certainly doesn't warrant user desires to meddle with things so they can see something else instead.
Good thing no one is forced to eat there. Just like no one is forced to purchase or play EA games.
Surely you must be aware that any dev who did this would never be able to sell their products if they destroyed their reputation. This might come as a novel concept but businesses often have more then 1 product and like to KEEP making money.
Not to mention from what I understand of 7 days to die as an example it keeps selling and generating money. If they did what you suggest and stopped developing it years ago they'd have lost out on a lot on money because the game would have a bad reputation.
I mean are you also aware that if a developer didn't care about their reputation they could get MORE money by releasing a crappy game as a "finished" game instead and then just never fix all the issues with it.
Afterall the only difference between a finished game and an Early access game is when the developer says they consider it "finished"
Even old games like those made by Capcom can be considered EA since they had to patch in DRM for some "odd" reason or worse.... DOA abandonware like all the games reliant on GFWL which somehow couldn't be patched out. But then again I have seen other devs doing the same like Shiro Games who added a launcher for no reason to promote their other games while being badware due being reliant on outdated CEF like Steam is atm.
In other words, just because a game doesn't have the EA tag doesn't mean it isn't EA, like Payday 3 or BF2042. Ubisoft also took the semi-GaaS approach because that way they can just keep patching the game for years while those that still bother with their games post-steam get milked at their own expense. It's a win/win in their book because now a game take twice as long to develop meaning they can be even lazier while raking in twice as much due to inventing problems and selling the solution.
Oh exactly, good thing no one is forced to buy unfinished houses too. Actually, no one would buy them with a warning like that...