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Valve fulfills it's obligation when it delivers the game to your Library and gets your consent on checkout. So in the end, very little has changed, just the wording. Actual practices remain the same.
Which, before someone starts saying this is illegal, is an exception that exists in the actual law.
The only difference is someone successfully took VALVe to court in New Zealand because of the wording of the SSA, while in the EU no-one has.
It could be because consumer groups know consumers can just call VALVe's bluff on the cause or they've only got a limited amount of resources and quite a few companies trying things like this.
Yes there are exceptions, and unfortunate from what I've read they are vague and more suited to the streaming of a multi-media performance rather than the delivery of a complete binary package whose content and suitability is not in the control of the VALVe.
I am not a lawyer, but have worked in the legal industry.
Once again
Criminal Law. Try and take a Game from a shop with out paying and the police will track you down and punish you.
Civil Law. A company takes away a legally protected right, it is up to the general populus (normally via a consumer group or ombudsman) to take a lot of time, pay a lot of money and risk loosing a lot more to take that company to a civil court in order to force them to comply.
Criminal Law: Someone misrepresent details in order for financial gain and they're commiting fraud which is a criminal offence. Have suffcient proof you can pass that to the police and they can investigate. No cost to you except what you lost in the fraud.
Civil Law: A company says their product comes under this law, not that law, or the law itself is ill-fitting to the product then it is up to the general populus (normally via a consumer group or ombudsman) to take a lot of time, pay a lot of money and risk loosing a lot more to take that company to a civil court in order to fix the issue.
It is also worth noting both Criminal cases I mentioned can have Civil laws to go with them. The Criminal court is more concerned in getting the thief and fraudster into jail, and the victims may need to take the culprits to a civil court in order to fully regain any losses.
The point is many (often large multinationals) have teams of lawyer whose job is it is to assess how the laws effect their companies, which laws will cost them money and whether those laws can be avoided. Whenever a legal team put a practice in to avoid a particual law it will be fully aware to which degree that law could effect them, and the likelyhood of a consumer/legal group countering that practice. They'll also build a defence plan at that point to.
A good legal team can save a company vasts amount of money.
Companies have contract clause that have absolutely no legal founding and could never be legally upheld. Having such clauses is not a criminal nor civil offence, but if a company inacts one of those clauses, it is upto you to take them to a civil court to prove they're not binding.
Are those companies acting illegally when they try to avoid a civil law? It is unfortunately like schrodinger's cat, no way to know for certain until you open the box and take them to court.
But to assume a companies actions are entirely legal is naive and shows no understanding of the complex nature of the laws that govern our world.
We both know 'law' in relation to digital media is at it's best in it's infancy still. Half of them seem to try and apply retail law to the digital space which is an ignorant way of doing it and would in some cases all but destroy part of the industry if applied directly like that.
I'm not in law myself but I'm fairly sure that if something is left 'vague' in a law, the defendant (which would be Steam in this case) will pretty much always get the benefit of the doubt. And Steam is hardly the only place doing this, half the digital industry is applying the same interpretation of this exception to the law in their EULA/services.
Whether that was intended or not (in the spirit of the law), I'm sure will come up at some time in the future, in which case I assume the law will get amended (if it wasn't intended), but until then the law is at 'best' unclear about the matter.
Laws once set down are very difficult to change
Steams provisions only apply to the "I can get a refund for any reason 14 day period"
If you want to invoke not fit for purpose or other provisions those are separate things.
Why have I come to this conclusion, because VALVe is choosing the closest legal area for a product they have decided is not software. Not being software, and not being a traditional licenced copyrighted product such as a book or movie, VALVe has chosen laws that cover digital performance.
Under that framework VALVe's disregard of the 14day refund laws, ownership and so on has a fairly legal basis.
While i believe there is a lack ownership laws for digital multi-media licenses (such a music and video) the laws for the digital media streaming VALVe is using is quite clear and apt for the real world.
Of cource, this arrangement is the proverbial House of Cards which only holds together until a court of Law decides whether computer games can be clasified as Software.
Actually that's not likely to happen. Games are indeed software but the term software will probably be expanded in definition. Probablem is many legal systems are slow to adapt to new things. Hell tomatoes are still classified as vegetables legally when any botanist or 3rd grade student knows wnough to say they are fruits.
The classification seems to stem from the purpose rather than the material since that in fact determines when the value has been extracted from the product. Now in terms of that.. video games are more akin to digital movies as opposed to say a copy of Adobe Photoshop.
As for Games being Digital movies, how would you define the difference between Photoshop and Doom.
You delete 2% of that multi-media data, the game will still try and load most likely failing on a data check sum. Delete that 2% of multi media and fix the check sum the game will load and run. Sure a face or building might look wrong, or the game will crash tring to load a model thats not there. But its still following a program.
Delete that 2% of executables and libraries. You have nothing, no game, no "interactive multi media experience"
Like defining the difference between a tool and a sandwich. The value of a tool does not diminish over time. There's no point at which you say Welp I'm done...
Doom on the other hand, once you've finished the game , you've extracted the utility. Heck you don't have to play the entire game to extract sufficient utility. (which is why shareware is no longer a thing)
Looks like it was moved.
http://steamcommunity.com/discussions/forum/7/618459405715587711
Thanks, I did look through the forum it was originally posted in but couldn't see the move notification.
And Valve already won two cases against them in Germany.