The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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OutandBack Apr 13, 2015 @ 7:56am
Witcher 3 and the Steam Cloud
So my steam cloud is full from witcher 2 game saves. I am no IT guy and there is no easy way to delete those games saves from the steam cloud.
Is this going to cripple my Witcher 3 game saving?
Will Witcher 3 crash when I die and hit the replay game like it does with W2?
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Showing 1-15 of 20 comments
Start_Running Apr 13, 2015 @ 7:59am 
Probably not. Steam CLoud was meant to function like an offline back up, Since Steam can be installed and run from any number of computers it was devised as a way that the save games could be more transient between machines.

Ideally, you can just turn off the cloud saves and have everything saved locally to your machine's HDD
Tev Apr 13, 2015 @ 7:59am 
You could always turn off Steam Cloud if it starts being an issue?

No one knows until Witcher 3 is out how it will turn out to be.
OutandBack Apr 13, 2015 @ 8:40am 
Originally posted by Start_Running:
Probably not. Steam CLoud was meant to function like an offline back up, Since Steam can be installed and run from any number of computers it was devised as a way that the save games could be more transient between machines.

Ideally, you can just turn off the cloud saves and have everything saved locally to your machine's HDD
No that does not work for Steam/Witcher 2 it only stores game saves to the cloud an not your HD. Even if you turn it off. So when your internet is down your game is down. When your game save space is full your game will CTD when hitting replay after dieing.
This has been a problem for the last 3 year. The internet if full of complaint post and threads and it looks like Steam has no intentions of fixing it.
Last edited by OutandBack; Apr 13, 2015 @ 8:43am
Start_Running Apr 13, 2015 @ 8:45am 
Originally posted by OutandBack:
Originally posted by Start_Running:
Probably not. Steam CLoud was meant to function like an offline back up, Since Steam can be installed and run from any number of computers it was devised as a way that the save games could be more transient between machines.

Ideally, you can just turn off the cloud saves and have everything saved locally to your machine's HDD
No that does not work for Steam/Witcher 2 it only stores game saves to the cloud an not your HD. Even if you turn it off. So when your internet is down your game is down. When your game save space is full your game will CTD when hitting replay after dieing.
This has been a problem for the last 3 year. The internet if full of complaint post and threads and it looks like Steam has no intentions of fixing it.

Might want to bump a post to the devs then.
OutandBack Apr 13, 2015 @ 8:56am 
Originally posted by Start_Running:
Originally posted by OutandBack:
No that does not work for Steam/Witcher 2 it only stores game saves to the cloud an not your HD. Even if you turn it off. So when your internet is down your game is down. When your game save space is full your game will CTD when hitting replay after dieing.
This has been a problem for the last 3 year. The internet if full of complaint post and threads and it looks like Steam has no intentions of fixing it.

Might want to bump a post to the devs then.

Thanks you for the suggestion. But I don't know how to do that. I am one of those new guys(computer challenged) to PC gaming that just switched from 15 years as a console player.
Until now Steam and NMM has made my switch to PC gaming seamless and fun.
Start_Running Apr 13, 2015 @ 8:58am 
Originally posted by OutandBack:
Originally posted by Start_Running:

Might want to bump a post to the devs then.

Thanks you for the suggestion. But I don't know how to do that. I am one of those new guys(computer challenged) to PC gaming that just switched from 15 years as a console player.
Until now Steam and NMM has made my switch to PC gaming seamless and fun.

Leave a post on the game's forum/discussion page. Alos just send an email to the publisher's customer support dept. CLick on the publisher's name on the game's store page and you should be able to get the email address.
LostAngel1000 Apr 13, 2015 @ 9:10am 
I am sure there is some way to clear off some the saved Data from the Cloud isnt there? Since sadly it does seem thet Witcher 2 does create a lot of saves quickly and a LOT of space doing so I am sure they have some way for people to make room on the cloud for those who will need it and need the cloud to be able to access there saves from a broader range.
OutandBack Apr 13, 2015 @ 9:55am 
Originally posted by LostAngel1000:
I am sure there is some way to clear off some the saved Data from the Cloud isnt there? Since sadly it does seem thet Witcher 2 does create a lot of saves quickly and a LOT of space doing so I am sure they have some way for people to make room on the cloud for those who will need it and need the cloud to be able to access there saves from a broader range.
Sure there is a way if you are a computer science major.

For the record I will post the how to delete your saved games from Steams Cloud. Are you read for this?

For future Steam/Witcher 2 players I thought I would post this simple way (NOT!) to delete your steam cloud games saves.
If you want to send a new PC gamer back to consoles this is exactly how to do it. haha
=====================

The author of this information is Homme Crabe from the Steam users forum.
thank you HC

A method to DELETE files stored in Steam Cloud servers!
HOW TO DELETE FILES STORED IN STEAM CLOUD SERVERS

Context:
I've read many times on this forum topics with concerns about the fact that it's impossible to manage files stored in Steam Cloud servers. This can be very annoying if you want to know exactly what files are in the Cloud or to solve sync problems such as savegame overwriting. Since no good solution was available, I've decided to look at the issue and try to understand how Steam Cloud works.

Presentation of Steam Cloud:
Steam Cloud is used to backup config files and savegames online in order to access them from every computer. It's a feature that can be enabled/disabled through two different dialogs:
- Steam > Settings > Downloads + Cloud > Enable Steam Cloud synchronization for games which support it (will affect all the games)
- Right-click on a game > Properties > Updates > Enable Steam Cloud synchronization for GameName (will only affect the selected game)

How it works:
The first thing you should know is that there are most of the time three versions of your save files:
- the original version stored in the game folder or in AppData (S1)
- the cloud version stored in Steam\userdata\SteamID\AppID (S2)
- the cloud version stored in Steam servers (S3)
When you start a game for the first time, S1 is created. When you close it, S1 is copied to S2 which is then synced to S3.
When you start a game from another computer, if Steam has S3 on its servers but doesn't find S2 on your computer, it will copy S3 to S2. Steam Cloud automatically downloads the missing files each time you start Steam.
You understand that the most important save location for us is S2. If we play a bit with it, we should be able to reach our goal. So what's in S2?
Note: some games don't have S1 and write directly to S2, while others don't use the S2 remote folder to store the save files. In this case, the remotecache.vdf file in S2 points directly to the files located in S1 (thanks TheOdds for the detail).

Userdata contents:
In Steam\userdata you should have 1 (or more) folder corresponding to your account ID (SteamID). Open it and you'll find a folder for each game using Steam Cloud you have installed. The folder name is the AppID of the game (found in the URL when you visit its store page, it's a number like 220 for Half-Life 2). In the game folder you'll found:
- a remote folder: it contains all the files that are being synced up with Steam servers
- a remotecache.vdf file: the file describe the properties (such as file size or modification date) of the files contained in the remote folder

In this tutorial there are 2 main steps:
I. Bringing up the Cloud Sync Conflict dialog
II. Deleting the Cloud files
Note that you have to repeat these steps for EVERY game you want to delete Steam Cloud files!

But first I would like you to delete your AppID folder and restart Steam: you'll see that it will automatically recreate the AppID folder and download the missing files from Steam Cloud. This verification is important for you to make sure that the whole operation has been successful.

After this long but necessary introduction, let the magic begin!

I. Bringing up the Cloud Sync Conflict dialog

The first part is probably the most difficult. In order to get rid of the files stored in Steam servers, we'll need the help of the Cloud Sync Conflict dialog. It appears when the Cloud files differ from the local files stored on your computer. There are several ways to get it, I'll give you two:

1) Exit Steam and make sure that Steam Cloud is enabled.
2) Alter the content of all files in Steam\userdata\SteamID\AppID\remote. The objective is that every file becomes different from the ones stored in the Cloud. You can't simply delete the files otherwise Steam will download them from the Cloud. You can corrupt them by deleting all their content. 0 bytes files will indeed do the trick. To do this (thanks Kevin92 for the tip):
- Hold Shift and right-click on your remote folder.
- Click on "Open command window here".
- Enter powershell.
- Enter clc C:\Steam\userdata\SteamID\AppID\remote\* (clc + absolute path of your remote folder + * to affect all the files).
- Done: all your files are now 0 bytes!
Warning: be sure of the path your enter to not delete accidentally system or user files! There are not any confirmation when you press Enter!
3) Delete remotecache.vdf in Steam\userdata\SteamID\AppID.
4) Start Steam and "Sync conflict" should appear in your game status.

A simpler way but not as efficient:
1) Start Steam.
2) Disable Steam Cloud.
3) Delete all files in Steam\userdata\SteamID\AppID.
4) Start the game to create fresh (and thus different) new files.
5) Exit the game and Steam.
6) Delete remotecache.vdf in Steam\userdata\SteamID\AppID.
7) Start Steam.
8) Enable Steam Cloud and "Sync conflict" should appear in your game status.
Note that this method may not affect all the files (and you need to modify all of them if you want to delete all of them later).

Once you have "Sync conflict", start your game and the Cloud Sync Conflict dialog should appear.

II. Deleting the Cloud files

Ok now it's piece of cake. Once the dialog is opened, don't click on any option.
1) Go to Steam\userdata\SteamID\AppID and delete ALL the files in it, remote folder and remotecache.vdf.
2) Go back to the Cloud Sync Conflict dialog and click on "Upload to the Steam Cloud". Steam will sync your AppID folder with nothing in it... meaning that all the files on the Cloud will be deleted! You don't believe me? Wait for it, the demonstration is right after
3) Then the game should start automatically. But... it will create new files that will be synced when I'll leave the game!! Indeed it will, except if you...
4) Alt-tab the game and disable Steam Cloud.
5) Return to the game and exit it (or kill it through process manager). No files will be synced up!
6) Exit Steam.
7) Delete the AppID folder.

Note: if you haven't modified all the files in step I, only the modified ones will be deleted. The others will remain in Steam Cloud.

How to make sure it worked?

Remember at the beginning when I told you to delete your AppID folder to see that Steam Cloud automatically download the missing files each time you start Steam? Normally, if there is no file left in Steam Cloud, it won't download anything on your computer. So here is how to check it:
1) Enable Steam Cloud.
2) Exit Steam.
3) Delete the AppID folder (if you didn't do it in step II).
4) Start Steam. Steam will now check S3 (Cloud files) and compare them with S2 (local files). Nothing in S3? Nothing copied to S2!
5) Check your Steam\userdata\SteamID folder. No new AppID folder has been created!
You can eventually check on another computer and see that no files are downloaded anymore from Steam Cloud.

Congratulations, you have successfully deleted your files from Steam Cloud
or you have sold your gaming PC and bought a PS4 to play Witcher 3 on.
LostAngel1000 Apr 13, 2015 @ 10:06am 
O.o

Well at least your not required to use the Cloud.
OutandBack Apr 13, 2015 @ 11:26am 
Originally posted by LostAngel1000:
O.o

Well at least your not required to use the Cloud.

O.o I know crazy isn't it.

Oh and as far as this computer challenged new to PC gaming knows you must use the cloud with Steams/Witcher 2. Turning it off from steam and the start screen of the game does nothing.
Your documents/game save folder is always empty.
God I hope it is not the same with W3 which I just pre-ordered
Start_Running Apr 13, 2015 @ 11:33am 
Originally posted by OutandBack:
Originally posted by LostAngel1000:
O.o

Well at least your not required to use the Cloud.

O.o I know crazy isn't it.

Oh and as far as this computer challenged new to PC gaming knows you must use the cloud with Steams/Witcher 2. Turning it off from steam and the start screen of the game does nothing.
Your documents/game save folder is always empty.
God I hope it is not the same with W3 which I just pre-ordered

Really? That doesn't sound right I mean I have a GoG version of Witcher 2 , never installed it but I don't think a GoG game will be using Steam resources... sio there must be some way to turn off Cloud Saves in 2
OutandBack Apr 13, 2015 @ 11:49am 
That is correct. I spent all day yesterday researching and trying to fix this problem and one thread I read suggested buying the gog Witcher 2 and not registering it with steam and the game will use your HD with none of this cloud game saving only crap. Won't work for me I own Steam versions of W2 and W3 (pre-order)
Last edited by OutandBack; Apr 13, 2015 @ 11:58am
Start_Running Apr 13, 2015 @ 11:51am 
Originally posted by OutandBack:
That is correct. I spent all day yesterday researching and trying to fix this problem and one thread I read suggested buying the gog Witcher 2 and not regestering it with steam and the game will use your HD with none of this cloud game saving only crap.

Which means there is probably a toggle in the game settings themselves for that. Some ini or cfg file... heck has anyone actually aske dthe devs directly?

OutandBack Apr 13, 2015 @ 11:56am 
I haven't. I'm a new console convert and don't know how to contact the devs. Are you talking about the game Dev's or Steam Dev's? As far as I can tell this is a steam problem not CD Projeckt's.
Start_Running Apr 13, 2015 @ 12:03pm 
Originally posted by OutandBack:
I haven't. I'm a new console convert and don't know how to contact the devs. Are you talking about the game Dev's or Steam Dev's? As far as I can tell this is a steam problem not CD Projeckt's.

Actually it's the devs that send steam the nstaller files with the assorted pre-configurations.

Steam doesn't touch or alter those files in anyway whatsoever. (the are legally unable to). So any issue with default configurations is with the game's developers. Ie. CD Projekts. And if you know the name of the developer you can rather easily just google <name> Contact/Email and find the email address, or just visit their web page which will have said info OOOOORRR leave a post to that effect on their Steam Forum Page

The fact that the GoG version of Witcher 2 can work without steam means that there must be a toggle or setting that determines where and how the games are saved. Turning it on by default is not an odd thing for devs sice One yuser may access steam from any number of machines,. ANd the game may also be installed on each machine .
Last edited by Start_Running; Apr 13, 2015 @ 12:05pm
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Date Posted: Apr 13, 2015 @ 7:56am
Posts: 20