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Rapporter et problem med oversettelse
I believe you are correct. Unless the Oculus rift creators or Facebook comes around and say we will make our own gaming platform steam will essentially welcome their games. Personally I think its great that they are creating a VR. All that means is higher standards and cheaper price. For me I heard of the OR first but seeing as value maybe better at integrating their vr with their platform than I would rather go with that.
Technically, the standards are up in the air and you're too early (you're using a dk standard for a device that doesn't commercially exist, yet). Oculus didn't set them, you didn't set them, the consumer will be setting them.
You speculate Oculus won't be supported on Steam, that's nonsense. Valve has been very clear that they're open to all platforms and forms of PC gaming. SteamOS is open source, their VR dev-kits are going to be open sourced, their Source 2 engine is going to be open, they're using Vulkan (OpenGL), what more do you need? They're a service first and foremost before anything.
EA has their own service (Origin) and their games are still available on Steam. Only way they would get pulled is if EA pulled it themselves.
Also, if you hadn't been paying attention, Oculus attends SteamDev conferences and they both share tech standards to improve VR because everyone wants this stuff to work good regardless of helmet/face mask you put on your face:
https://www.youtube.com/watch?v=-YCBadIVro8
The only VR device you might want to stay clear of is Sony's VR junk. It's not clear they share the same open standards. Though I find it hilarious they're trying to standardize this stuff on a console market. Current console gaming with 30 FPS? Yeah, no.
Occulus SDK license is extremely draconian. If you improve it, they own the code and you can't use it!
Valve has an opportunity here. It will be interesting to read the Vive SDK licence.
I don't really care, I would rather own a Valve made VR set than a crap FaceBook made VR.
Yeah I haven't read into it fully. But I think if it's something that helps all games in the future then I get that reasoning. They won't own the game itself however which is all I would care about.
Hopefully this will not be too long in getting corrected as current research is coming up with novel way of using ultra thin lenses instead of the block of (plastic) frenzel glasses currently in use.
S.x.