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Raportează o problemă de traducere
There are different tiers that developers can pay to Unity for the commercial use of their engine. One of those allows for the removal of the Unity Logo.
Battletech
Hearth Stone
Rust
Escape from Tarkov
Subnautica
Cities: Skylines
Kerbal Space Program
Cuphead
GTFO
Those are all very popular games, made using the Unity Engine. Here is a large list of games. You may recognize some of them.
https://ultimatepopculture.fandom.com/wiki/List_of_Unity_games
Now, being an inexpensive/free engine, there will be a lot of poor quality game for it, yes, but that is due to the developer(s) not know what they are doing, not the engine it's self. That is what caused Unity to get such a bad reputation... through some of their recent drama doesn't help.
Subnautica
Cities: Skylines
Kerbal Space Program
GTFO
I was playing my new download yesterday Edge of Eternity (Unity) not a bad game im enjoying it, but yesterday it was fine, today its losing sound in and out, when i first loaded it loaded half screen and not full screen, had to exit and reload,t hen it loaded the main meny and music only the menu buttons didnrt show, exit, reload 3rd attempt it worked but sound kept getting cut out every now and then.,..
many games also without exclusive full screen (which means fsr doesn't work, for example)
unreal engine > extremely steep learning curve, many possibilities, ideal for optimization etc pp
own engine > the hurdles start from the very first line of code...
the engine is so important rofl...
it depends on the game.
Unity engine didn't stop Battletech and Cuphead from being very good games. Nor some others mentioned in this thread in some previous posts. Edit: While I never finished Cuphead (too hard for me), I have played Battletech for a few hundred hours on GOG and never encountered a bug.
2 games I had personal experience with AND are widely known. I can also add "Anno: Mutationem", "Metal Unit", "Scarlet Maiden", "Pillars of Eternity", "Ara Fell", "Rise of the third power", "Minoria" ... I would have to google every game from my library to complete the list. NONE of the games I listed had particularly glaring bugs. Edit: I only remembered Pillars of Eternity while writing this post, that's another well known game I spent 100+ hours in on GOG and NEVER saw a bug.
Short of that, Unity as a game engine is just a tool like any other. Those who use the tool make the end product look like it is, not the tool itself.