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But most software should only start with that when it is explicitly done by the user.
And of course you wont have any issues at all if you not constantly browse shady sites.
BTW: There is Linux Specific Malware out there...but often gets ignored by Linux Users.
Malware doesn't just magically appear on your system, and Proton doesn't make exe files runnable system-wide.
And I really want to know why you think that all or many games here on Steam are with malware, as this would be the only reason for your reaction as otherwise it would be a severe overreaction.
Why isn't every Windows system then infected with malware?
And the basic PC security 101: Don't run things on your PC that you got from shady sources. The weakest link in security is not the system but the user.
The most weakness of any OS is always the end user who's gonna do something outside the official stores. As the good ol' post #1 says, Steam doesn't enable malware.
A point I would make is that as Linux becomes more widespread, it will become more of a target. And unlike Windows, the culture around incident-response is vastly, vastly different in the Linux ecosystem and constitutes a huge weak point. Basically, what I am saying is, in Linux right now, if something gets past the door, it can be much harder for users to isolate and respond to while keeping the system intact. This fact alone will mean the Linux malware ecosystem will grow meaningfully without something like Wine, as adoption increases.
Under WIndows this doesn't happens since NOTHING is sandboxed under Windows...
While Steam needed you to enter your login to install It (Steam needs to be able to talk to system stuff) the games themselves do not touch the kernel...
The Windows Kernel is running in a VM..........
Second.... it's actually pretty comical article if you take the time to read some test results because.... well:
5.1.1 =>
Since when does Wine provide such a service out of the box? I mean... according to this article[medium.com] it takes quite a bit of effort to set this up. So... is this really has dangerous as is being claimed?
Then if you check out 5.1.2, 5.1.3, 5.1.4, 5.1.5, 5.1.6, 5.1.7 and 5.1.8 you'll notice something very specific:
OP... did you even bother to actually read the article or did you simply do like many others: stop after you read the headline (and the summary / conclusion)?
Because it's pretty obvious from these quotes that the allegid risk is actually... non-existent. Because most of the malware that got tested... actually failed to do anything.
TL;DR version: Don't download random ♥♥♥♥ and run it on your computer.
You know, basic internet security stuff.
Ah, is that such a major security risk like some researchers found years ago in Android...... which had around 30-40 steps in it including sideloading different apps as root and at some point needed physical access to the device.
Why of course! Thank you for taking the time to read it yourself, not enough people are taking the time to critically examine arguments in general.
While I appreciate that you took the time to critically examine the paper, the conclusion that the risk is non-existent only seems supportable if you're cherry picking the argument and ignoring everything else.
I think a pretty compelling argument that deflates the claim that there is no risk here is that WINE themselves say that there is a risk. [gitlab.winehq.org]
In the section they mention that infections have already happened and link to their forum where there was another report of a trojan horse running successfully.[list.winehq.org]
I appreciate the skepticism, the time and willingness to be thorough while you were responding to this, but I think while examining the details the most important parts of the core argument were missed. Saying that WINE poses no risk is a faulty conclusion.
That being said, I failed to understand the sandboxing model of proton when I first posted this, so the claim that Steam was enabling malware by default was wrong. Anyway, I appreciate the discussion. Keep thinking critically.