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No...I paid $50-$60 for games in the late 80s and 90s. Yes, there were some games in the $30 range and below.
King's Quest III was $49.95 at Radio Shack in 1987 (that's about $140 in today's dollars) that I bought with my paper route money. I distinctly remember my mom repeatedly asking me if I was sure it was worth that price. Yes. It was. And yes, I technically paid 140 bucks for a single video game while in high school with money I earned getting up every day at 5am to deliver a freakin' newspaper. Now kids just get handed a $500-$1500 smartphone and ♥♥♥♥♥ about everything being too expensive.
My brother and I split the cost of a $325 Supra Diamond Monster 3D Voodoo 1 card JUST for GLQuake; in 1997 I believe it was.
EVERYTHING videogame related is CHEAPER now than ever before. FACT.
Yep. "Big" PS2 games were $50. The $20 PS2 games were the "Greatest Hits" reissues of the best-sellers.
As i said, all the way the bottom. Ahead of them, is GTA, Skyrim, Fallout 4, Fallout 76, and a host of others.
These were the hyped huge games, where we have to agree, tens of millions of investments and time. And yet WITH Game Pass, that's where they stand, as folks opt for the older games.
The whole point being, Tiger claimed the small indie developers were making up for the lacking Triple A gaming industry.
But as you can see, that is not the case on consoles.
And so we have to be careful not to be "Steam Centric" being Steam has always been known to prop up small studios. But that is not the gaming industry as a whole.
Marvel Rivals is there on top but he somehow skipped it.
We de-evolved in most of today's games. You have to weed out the stuff.
I give you good/bad example from Capcom, see with Resident Evil 2 it didn't have that DLSS, and most people didn't bother using FSR because it FSR 1 which isn't greatest, but yeah it look great, and ran great, but when they slap on DLSS it cause tiny performance hit because it was rushed added into the game, but it greatly prove a point "tech" can only improve so much if already done a good job from the start, which meant didn't even need "tech" at all, making it a niche like how people want whip cream on top of their ice cream, it nice, but not needed.
https://www.youtube.com/watch?v=nDINyDhYyHI
I understand point of the tech, and I praise it even with the tech demos, I just can't praise devs that cop out relying heavily on the tech to just do minimum, or recommended settings to running the game that itself is kind of concerning which if someone want to play modem games, they have to keep opting for newer tech just to play newer games. Like example you could be sitting on GTX 1080 ti that on par with RTX 4060, but here the joke, if game is forced DLSS, well you're SOL because lack the very "tech" just to play the game, and not even software problem, it a full on hardware problem.
https://www.youtube.com/watch?v=su38wosiPZg
As you've said, you're "gaming knowledge" is stuck on PS2 era games.
Here you can speak for yourself. I don't do much complaining about the current state of gaming because there really isn't all that much to complain about - at least anything that was any different from decades ago.
It's not only youngsters wondering that. And they are also wondering why people need to b and m over really insignificant things - or even worse - just make up some BS to try to flex their poor opinions.
Well, maybe the first hardcore gamers, but we certainly did not start it. The Boomers did. We just took what they gave us and ran with it, but we didn't really shape it until the 90's.
That all depends on your status in life. Hell, just from reading these forums, it seems like the vast majority of gamers here today are poor as dirt and constantly rattling the tin cup for free stuff. And don't get me started about the complaints about how expensive everything seems to be - like upgrading Windows, apparently or the latest graphics cards....
That is true, however I don't see Cyberpunk as the most technically advanced game. From an actual technical standpoint, you have VR and AR games that are pushing the boundaries of new tech. There's cloud gaming and game streaming that are exploring new avenues of gaming culture. You have many games that have continued to push the envelope in terms of graphical processing and technology - which is really the thing that has driven the gaming industry as a whole, and as a result, PC technology too. If it wasn't for the gaming community of yesteryear demanding better graphics with every release, PC technology would be a few tech generations behind at this point.
I would hardly call it winding down. Hell, I am playing more games now than I ever have before. There is a plethora of choice now available to us that we didn't have decades ago. Sure innovation and technology plateau from time to time - it's no different in gaming than it is anywhere else. You are going to hit that ceiling until a breakthrough is made somewhere that pushes the realms of what is possible by leaps and bounds again. But the thing is, you don't need to be innovative all the time to still be fun and successful. There are only so many ways to swing a sword in an RPG. There are only so many ways to turn a wheel in a driving simulator. There are only so many ways to plan a pawn's move in a strategy game. There's only so many ways to hit a golf ball in a sports game.
So speak for yourself when you say there is a lack of interest in gaming, or that everything is now the same as what has come before. I am finding myself inspired and excited by many games - big and small on almost a daily basis. So what if Tomb Raider 2013 has gameplay and mechanics similar to Far Cry? I enjoyed the world crafted and the experience as much as I did the original 1996 version. If people are finding it difficult to get any joy out of gaming today, then I say they need to do some serious self reflection instead of trying to blame some nebulous corporate mindspark for the problems.
We are in a Golden Age of gaming right now, and it's only getting better. There is no lack of choice in games from dozens of different genres and from studios large and small, all the way down to a single creator. Gaming as a whole, while still a luxury hobby is more affordable than it has ever been in the past. So speak for yourself, because this old Gen Xer is having a blast being a gamer more than I ever have, and I can't wait to see what else comes down the road before I even think about hanging up my hat.
In the past 33 years, people have come around and made doom and gloom predictions about gaming and all other things and it's always failed to come true. Gaming is as good as it used to be if not better. If there's something new I don't like, I know that people have figured out how to get something old that I like working.
Gaming outside of AAA Monetization fests, has only gotten better, we are in a golden age of creativity. Where even people like me can make a game on our own.