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You absolutely can - but it depends how you present it. If it's up front then yes, absolutely.
Are you aware of the concept of Kickstarter?
There are things offered on there WITHOUT ANYTHING on substance.
And even when they do have really good info/plans/substance, they can still go wrong. Software development isn't like book or tabletop game publishing - you can't ever be sure that you won't run into a Big Problem and that your six-month roadmap to final release won't turn into 2 years of re-coding. Ending in failure, because you don't have the funds for two years of recoding.
(which is why the only two Kickstarters I've backed, have been tabletop games. 7th Citadel and it's expansion.)
I never understand why some people make claims like these about games and seem to be either unaware how anything else in the world exists, or are being disingenious. Because gaming doesn't occur in a vacuum.
There are plenty of other things sold this way.
Bespoke furniture, engineering, any craft, and so on.
Whenever I've had to build an amp for someone they've given me a brief spec and left the rest to me. That's the same.
Therefore Kickstarter is the complete opposite of a pre-alpha unfinished and buggy "demo". So I'm not sure what your point is.
I've seen "alpha" demos that were in better state than "finished" games, lol.
Demos in the past that showed "the best side" of the games also resulted in people playing the demos and not purchasing the game. there were whole communities around multiplayer demos of Medal of Honor games, Unreal tournament, etc.
But hey, I get it, you want to project your own reasoning on how the world works. Reality is different, but that's ok.
On Kickstarter there's plenty of examples of people first giving money basically for a promise and not much else.
But they can often receive an early demo or promo and it can indeed be a buggy mess. There's plenty of examples of this. You are made aware in such cases these are promo items and are subject to change.
That's exactly how it works.
Back when I worked for magazines, I would sometimes get games under this premise too. I would even have hardware under this premise too.
So that's the point - I think you're either ignoring this point or missing it.
Well, for example, it was Battlefield Commander WWII Demo, Small Kingoms Demo & Platoon Commander Demo. All of these seemed were more like school projects, rather than game demos.
OP- I think your idea of what "quality" may be very different than mine and many other peoples' definition of the word.
Typically this is exactly what that means.
Please dmeonstrate legally where that says that.
I'll look at this because I used to do consumer law in my charity so if you can find something I've missed I'll be all over it.
It's part of the topic since you talk about "quality". What you deem "quality" is different from others.
I actually did try 2 of the demos you mentioned in one of your last posts and I don't agree that they're "school projects". That's just nonsense.