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Ein Übersetzungsproblem melden
Furthermore, the suggestion that people should simply buy the game or not play it at all oversimplifies the issue. There are a variety of reasons why someone might choose to circumvent DRM, such as wanting to make backups of their games or wanting to modify them in some way.
Ultimately, the decision of whether or not to support DRM is up to each individual consumer, and it's important to weigh the pros and cons before making a decision. However, dismissing concerns about DRM as "whining" is not productive and doesn't further the conversation.
Awareness of DRM is always a niche anyway.
Of course it's a niche, as was every socio-economic issue... until it wasn't. Therefore, it's important to raise awareness about DRM and engage in discussions about its impact on consumers, developers, and the industry as a whole. Rather than dismissing concerns about DRM as niche, it's important to recognize the broader implications of this issue and work towards finding solutions that are fair and equitable for all parties involved.
Those creators not on the side of DRM...do not use DRM on their works. That's their choice. But those who wish to have some protection
This operates under the assumption that everyone who is anti-DRM is a pirate. It's the same fallacy that people like a sociopath like Reinhard and the scammed believe. Unfortunately, the consequence comes down to the consumer, rather than the shortsightedness of the CEOs and business owners, who have never written a single line of code or provided a single asset to a game in their life.
We pay for malice and stupidity. That's a single reason to be annoyed, among the many others. I will never understand people who get a high off of human misery for the sake of it.
If the legal system in your country ignores actions and reality and prioritizes what is on a document, then it could be seen as criminal simply because the EULA claims you're not allowed bypass, etc.
However, if you live somewhere where they look at what is real and use the laws as base instead, then you have a receipt, they agreed to allow you to play the game with it, and it doesn't matter if the protection is there or not under those circumstances.
The question is, what is that DRM trying to achieve?
Under normal circumstances, its to prevent people from obtaining copies without paying the publisher for them. If you paid for them, court would probably get cranky at the publisher for dragging you there if they do so simply because you turned their DRM off, which isn't even part of the game nor part of what they advertised when you bought the product.
If the DRM is part of an anti-cheat system, then things get tricky.
If its a lootbox/gamble game for example and it expects you to pay real money for virtual items, you're entering a gray zone.
because, they may claim its stealing, but they're not losing anything and you're not even connected to their servers, etc.
like... idk.
You will really need to ask people about it basically. Lawyers, etc.
You can also just ask the publisher; they can check and see on your account that you bought the game.
they may state that its not okay due to the possibility of you spreading copies without the drm or something, but-- like, 'what if' is a dumb reason.
'what if' people go violent? The only way to prevent people from attacking eachother is by locking them all up in an isolated cell.
we don't do that either.
You're asking them for permission, so they should acknowledge from that alone you have no bad intentions for them.
Anyway that would basically be my advise. If you want to patch DRM and have a way to do so, ask the publisher if you could. That way you also uphold (and even customize a bit) your agreement with them.
I'm not usually one for strong words but If dystopian sci-fi novels got something right is that a lot of those top level executives in highly competitive, results-oriented corporations are ♥♥♥♥♥♥♥ psychos.
It's certainly not how well read you are on the matter.
I can get you a sweet deal on a big box of question marks. Top-grade stuff.
If you are not able to accept those things, then don't buy the games that have them.
We buy licenses that can be "revoked" at any time for any reason.
There have been other gaming sites in the past shut down taking all the games with them.
People purchased digital on consoles and the stores for them has been closed for years...
The 3DS, WiiU, PSP, Vita, Wii, PS3, PS4, they either are or eventually will have their stores closed and the digital software will die with the hardware.
Valve could shutdown and everyone lose their games, it's unlikely, but when you agree to the EULA, that's mentioned.
False equivalence to everything else that's been talked about in reports and in this thread.