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报告翻译问题
Most of those are not "the right thing". Most of those are crazy ideas that would either destroy the game industry completely, or price many people out of playing games (amusing, since one of the other crazy complaint threads the OP has made said that he can't afford to game).
And a number of the things he lists are also general normal retail things that have existed since before videogames or computers came to be. ("FOMO" for example)
What is the opposite of capitalism? Being forced to buy things at a price you are told to without any negotiation possible? Because last time I checked places that don't use capitalistic methods force you to buy at a price whether you like it or not without any negotiations.
It never ceases to amaze me how many people forget if you don't get it one way you will get it another way and that other way may be far worse.
Way to try to turn this into a woke argument halfway through, too. Donating to your church whenever you go is basically the same thing except it is the person donating that is being socially responsible. I could go on but since this is the internet you are only likely to care about what you think even if it isn't based off sensibility.
Once again, all this complaining does is make us realize it is about you and not common sense. I want this, I want that. Didn't Veruca Salt sing a song like that on Willie Wonka and the Chocolate Factory? Someone along the lines of "I want it now?" That's really what we are deadling with in most every topic here.
WoW and the Final Fantasies are the absolute best games for this very reason. Little to none predatory monetisation, constant high quality updates (even Shadowlands ... kind of), and the best of all: mostly actual players. No aggressive botting and the chat spam is no comparison to F2P enabled games.
I don't pay monthly to be able to play. I pay a premium to be left alone with all that crap that is going on in other games. And considering that most people will pretty much exclusively or mainly play these games, 15 moneyz per month isn't that wild.
Define GaaS.
As you mentioned WoW: that is one that fits the description perfectly. A lot of mobile games fit the description with regular updates and events.
GaaS is not bad and IMO actually the best thing you can do, if done right.
What most people mean is Diablo 4-style: pointless always-online, microtransactions and battle pass/season systems with FOMO rewards.
If you really want to grasp at a tenuously appropriate example, you should have used Epic's 180 when Unreal became a hit and they unceremoniously abandoned their indie contractors overnight. But if you're unfamiliar with Blizzard's history I doubt you were around for that.
-No pre-orders
-No microtransactions
-No day 1 dlc (should be criminal)
-No day 1 patches (also criminal)
-If EA doesn't deliver or delivers a product other than advertised refunds should be guaranteed.
-Subscription based gaming shouldn't be allowed.
-If games are unsecured and ruined by hackers, dossers, and cheaters refunds should be issued.
1. Limit consumer choice
2. FOrce games to have good ol macro transactions, again limiting consumer choice
3. Further Limits to consumer choice
4. So Leave the bug fixes until when?
5. The only product advertised is already deliver. ..An Unfinished game.
6. So No MMORPG's then, Limiting consumer choice
7. So basically you want all games to be streamed Which again limits consumer participation to a few very select geographic regions..
You know. You and the OP could just limit your own choices and leave everyone else to make their own.
2. Microtransactions have time and time again proven to be bad in practice. Target 'whales' or people with disability. Some cosmetics (SF6, VALORANT?, POE, ETC) Cost game prices. Season passes, battle passes, all anti consumer.
3 and 4; A whole quality game that could be played without an internet update should be delivered to you upon your purchase.
5. They are asking for your investment to make the project happen. If it doesn't you should he protected.
6. MMO's can exist, they just can't have subs.
7. If streaming is the most innovative and secure way to game, it's time to look to the future and INNOVATE.
Maybe I don't like the developer.
So yeah COnsumer choice.
Meh. It did well enough back in the 70's through early 2000's
Define 'quality' in an obkective manner.
Aklso. There has been no game that every released without bugs or glitches.
Thirdly. Your system having a hissy fit is not the software's problem. Get an actual computer instead of a repurposed toaster
No they are going to you and saying "GHey wanna buy an unfinished game?"
That's it. I know some people invent all kinds of BS narratives to justifyu their poorly thought out purchase decisions but that's the truth. All you're entitled to under the contract of sale is the unfinished game.
You do realize that just means unskippable sponsered advertising right? Or at the very least MORE of it. No Thanks
Yup. Because who needs Modding :P
. . . what did I just read? O_o
Which means that they can't exist - the subs (or the microtransactions for non-sub games) pay for the servers, maintenance, and content updates. Without any additional money (subs or mtx), MMOs don't work.
The whole point of EA is things are in development and subject to change. If you want a feature in a game, buy it when the feature is in. Manage your own expectations.