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번역 관련 문제 보고
They understand perfectly well how it works.
Welcome to the inflation spiral... where costs rise, people demand higher wages and ... who would have guessed that things also get more expensive as a result of that?
Got news for you, gaming is a luxury hobby, and is not a God given right. As such, it can be a very expensive hobby, and one for which choices must be made.
One thing to note, however, is that comparatively speaking, the cost of games have not risen as much as the cost of other forms of entertainment.
They had years of record high profits, most money goes to management and share holders.
To add to this (for those who don't understand the basic concept of that simple but intelligent statement) they are people, too ... not just developers. If you don't think they aren't out buying groceries and other things as well it is you who don't understand humanity.
All this topic tells me is it is about you and lack of common sense.
Yeah, those things dont impact developers, theyre immune.
I hear the "tink ♥♥♥♥♥ clink" of a tin cup.
Correct, and companies are made up of people, which are also affected by the rising cost of food, electricity, gas, etc.
The flow of money is not A to B, its circular.
Plus they have to deal marketing campaigns, licensing deals, maintenance, continued support, investments, new product creation and appeasing shareholders who demand a steady profit.
It's also not these companies fault that you can't afford it.
Wait for sales and only buy during sales and/or buy games in bundles from legitimate websites.
Here, Ill make you feel better:
In 1982, Atari PacMan raised the going price for top shelf games from $45 to $50.
Later in 1982, Atari Defender raised that price again from $50 to $55.
55 1982 dollars is $175 now.
Gaming remains an especially cheap pastime, especially on a per hour of entertainment basis. In fact, it is historically cheaper than it has ever been. Compare that $70 AAA title to $175 for not-quite-8 bit Defender.