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This always happened, it's just that in the past with the old download UI the download bar in actuality was for both download+install. Now you have two different bars for that.
Until this last Generation (as you'd count it in consoles), you downloaded X amount of bytes and installed the same (or slightly larger if arriving packed). Now, more often than not. It's as OP says. You download a few bytes and the whole game has to re-write. Why is this ? Is it a trend thing or a tech thing (like are SSDs responsible for this) ?
"To save a bit of bandwidth we make you tax your hard drive 10x times"
Some games do this, others don't. You're probably just noticing it now.
The fact is all games are written differently, much the same as any book is wrriten differently.
If you have a patch say, that alters a variable like health, then the actual patch might be small in content but it will have to patch the WHOLE game, as that variable applies across everything. That's quite normal.
Other games, and ther patches might not.
So it entirely depends.
I don't know, been a while now. Started round here when Steam changed all the front end UIs and that. So when was that ? About 5 years ago now ? Not saying it's a Steam thing as Ubi-connects (lol), does the same thing... And I can't confess to seeing small packets for quite some time. If you're saying devs are still doing small packets. I'll have to take you at your word. It's not been my experience of recent years.
When I retuned there were substantial differences to the UI. And yet I noticed no marked difference to the downloads. I think you are indeed seeing pattenres where there are none.
The fact remains all games are different and will download their own ways according to how they're coded.
The only noticeable diffeerences to downloads in recent times has been a few months ago when they made the shader cahce files visible under downloads page, wheras before they did it invisibly.
I'm afria dnothing changes the fact though that games will update what they NEED to update. There's no evidence of inefficiency or wrongdoing.
Like I said, not my experience. But sure, Ok, super, etc...
It's just that I'm trying to be as clear as poss, because myths about this issue LOVE to get thrown around and it gets really confusing for people.
Valve do not adjust or change downloads speeds at all.
The onyl time that there have been changes to dnwloads is over the COVID situation which was widely publicised.
Servers don't work like this either.
A server in a network if failing or having issues has the other servers in its network automatically reroute - it's how networks work.
Oh I perish to think it even looks remotely like that.