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回報翻譯問題
A lot of them don't have the resources to quickly and efficiently develop a game in what the youths timeframe of attention seems to be.
I always felt as though Early Access was to give small time developers a shot, to help with their funding, against the big guys. However, it seems as though it's become a rough place for even "basement developers" to have their game because of the unrealistic expectations of the general population.
Anyway, I agree. I'd like to see some stats on this subject.
You may find a few developers willing to tell people what the statistics for their own games are, but Valve will not disclose other developers statistics, nor such number for Steam it's self. They all have a right to their privacy on such matters.
I think I'm less interested in the financial aspect and more interested in what absurd reasons the majority of people are requesting refunds for. Not that they don't have a right to ask, I just see an awful lot of silly complaints.
Just as developers have the right to privacy, I think consumers also have the right to know why or how many people refunded a product. It's a double edged sword.
No, people don't have a right to know those numbers. All a customer needs to know can be found by reading reviews. The statistics are just numbers and the selections for the reason is limited and most likely, very inaccurate.
Customers have a right to share their opinions with eachother, just as they are free not to share them. That is what the review system is for and why it exists, as well as the forums.
If there was such a right, then shouldn't the developer be allowed access to our bank statements before selling us a game, to make sure we won't waste their time refunding it?
Like I said, I'm more interested reasoning statistics and less in the financial statistics. I get your point and halfway agree. Hence, a double edged sword.
A double edged sword indeed. I think the refund policy should have its own section of rules for indie developers to compensate the indie developers' lack of available resources that other well developed studios have with ease. That doesn't mean indie developers can still have a free ride. I want to see games like Bastion and Super Meat Boy produced, not some sort of rubbish that will cause me to smash my head against a thousand desks(hence Day One: Garry's Incident).
Oh no no, accountability is important. Just because you're an indie developer it doesn't mean you get to walk through walls. Sadly, it's easier to develop a cashgrab than it is to develop a well thought out game for the love of making a game.
I think in the review section, maybe a small box that reads "Refunded" on the reviews that are negative would be acceptable. I would be okay with that on my games review section. With that being said, I don't think Indie Devs should have their own rules or refund policies.
And how would that work out?
Two diffrent refund policies would cause confusion for people. It wouldn't help indi developers either. A game is either good or not. Resources have little to do with it. AAA developers can still make bad games, just as indi developers can still make great games (you already said two of them).
AAA developers tend to throw money at problems. Indi developers think round the problem and come up with creative ways to do what they want to do to make the game, all on a realistic budget.
Does Walmart have a diffrent refund policy for a premium brank bike vs a lower end bike? No, they don't. Having such policies would just make customers angry.
And that is what will never happen. That is private financial information for the developer and Steam.
Both the bought and refund are still between the user and the company. It isn't announced except is a way the user already agreed to, such as having an open profile.
If somone left a negitive review with less then two hours of play, then wouldn't it be safe to say they refunded it? There is no need for an announcement of that. Reviews should be taken as stated, a refund being issued does not change that.
It the case of a companies finances and stock, it can hurt them, especialy if it is made public. If it is stated on a review, then the informaion can be gathered, giving such information to the public before a company can make up for any losses. That could cause the stocks to tank before action can be taken to correct the issue.
There is a reason why such information if private and it is fully justified, with legal backing for it.
No user (myself included) needs to know such information.
Not at all. First of all, as you're aware, two hours' playtime isn't the only condition for refund availability, and second it would simply be a mistake to assume everyone pushes for their money back because they don't like something.
On compiling financial information, you could also do that with the "bought" notices, but we're not removing them. If you're against things like the mouse icon then at least your views are consistent I guess.
YOU WANA PUT THAT THING ON REVIEWS ? IT IS NOT GOOD IDEA
I wouldn't suggest name shaming. I would make a Support Ticket and have Valve deal with it, there is little anyone here can do.
Good luck.
There is a lot of potentially useful information, but I think Spawn of Totoro got it right. These companies probably don't want to release the info and Valve, even if legally allowed to release it (which they probably aren't) probably wouldn't want to pis$ off the developers and publishers.I'm thinking there might just be some technical way for journalists to work around this issue though and get the information, or an approximation of such, another way. Haven't found anything yet though.
okay i know enough.... too many people are asking for money back......
nice way to shoot into a defensive stance man....... were kinda used to it with volvo, but this kinda says alot already once more...
"its not considered public info..... AND WERE IN OUR RIGHT NOT TO PUBLISH IT !!!!!" okay okay steve. keep your pants on .....