How comes most games only shows Xbox prompts except Rocket League?
I really don't understand. I tried everything. I even tried DS4 windows but some games do work with that software. But every time I launch other games, steam will say there is a conflict to that client. Even when you FORCED it off to override, it won't work.

Now, this after and before using DS4 windows. After launching Batman Arkham knight, the game will show the ps4 prompt buttons. So that is a good sign. Coming back to play the game again i launched the game it it'll stop working. I really do not know what the issue was so i uninstalled it. Then after i uninstalled, i turned off PS4 support (Steam - settings - general controller settings - Playstation support in Big picture mode) and the game will show the prompts but it won't allow me to play the game. What the hell?

I'm upset how this issue is not resolved. If there is a chance that Steam might be able to fix this issue, please make it happen. This issue has been going on for 6 YEARS, from DS4 to DS5 and still there was no playstation Prompts.
Last edited by TornadoShun 🌪☀⭐⚡; Jan 30, 2022 @ 3:29pm
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Showing 1-8 of 8 comments
JellyPuff Jan 30, 2022 @ 3:32pm 
For any game to show DS4/5 prompts, they would need to natively support and recognize these types of controllers. If any given developer didn't do that, then you get no PS-controller prompts (unless there's a community-made mod).

If the game does have native support, simply don't use any controller software, like DS4Windows or Steam-Input. If you want to to disable Steam-Input on a game-by-game basis, right-click the affected game in your library --> Properties... --> Controller --> Disable Steam-Input.
These tools just translate the PS-controller inputs into xinput ones, so any game will think it's an XBOX-controller. That's useful for when a game doesn't support PS-controllers. If you disable DS4Windows or Steam-Input and a game stops reacting to your controller at all, then it was likely never supported to begin with.
I think it may be better to create prompt files for ds4 to add it into the game folder do that the game can recognize that.

For now i don't see any of those on those games...
crunchyfrog Jan 30, 2022 @ 4:50pm 
Because money.

Development time is short relatively speaking and ALL games have crunch and time where things are cut out and not implemented because there ain't enough time and resources.

They just aren't going to fiddle around adding prompt for unsupported controllers.

That's the bottom line.

The thing is the Xbox controller is a native controller for Windows. The DS4, Nintendo's and so on are NOT supported. Third parties may be, but they can't know all the variables on those.

The fact is Sony and Nintendo controllers may work because they emulate Xbox drivers, but they're not support because their tech is proprietary. So this only adds to the point of not adding those prompts.
JellyPuff Jan 30, 2022 @ 5:17pm 
If it's any consolation, Dual Shock controllers became so common over the past decade, that the list of games which support these[www.pcgamingwiki.com] is ever increasing.
It's mostly western "AAA", which slacks on controller-support these days.
crunchyfrog Jan 30, 2022 @ 5:19pm 
Originally posted by JellyPuff:
If it's any consolation, Dual Shock controllers became so common over the past decade, that the list of games which support these[www.pcgamingwiki.com] is ever increasing.
It's mostly western "AAA", which slacks on controller-support these days.
This is true.

I use them a lot,. But just for ease's sake I use an Xbox because they're more likely to work without trouble,

And it's not laziness. If they ain' supported you can't use copyrighted icons unless you have permission as well. It's a bit more than that. They may simply not wish to. I'm not sure if these are copyrighted but you get the point.
Last edited by crunchyfrog; Jan 30, 2022 @ 5:20pm
JellyPuff Jan 30, 2022 @ 5:48pm 
Originally posted by crunchyfrog:
And it's not laziness. If they ain' supported you can't use copyrighted icons unless you have permission as well. It's a bit more than that. They may simply not wish to. I'm not sure if these are copyrighted but you get the point.
You could get around that, by just stylizing the icons a bit. At the end of the day, they're just basic geometric shapes. I doubt, that has anything to do with it. It's either just lazyness (like all you have to do is add direct-input support and read out some info to determine, wether it's a Dual Shock or not) or more likely, just a lack of awareness.
Originally posted by JellyPuff:
Originally posted by crunchyfrog:
And it's not laziness. If they ain' supported you can't use copyrighted icons unless you have permission as well. It's a bit more than that. They may simply not wish to. I'm not sure if these are copyrighted but you get the point.
You could get around that, by just stylizing the icons a bit. At the end of the day, they're just basic geometric shapes. I doubt, that has anything to do with it. It's either just lazyness (like all you have to do is add direct-input support and read out some info to determine, wether it's a Dual Shock or not) or more likely, just a lack of awareness.

Right now we'll just leave it at that. It isn't Steam's fault like i thought it was. There are some games that has PS support for PC, and majority have Xbox support.

I have an Xbox controller so I really don't have to to discuss about how much we needed playstation prompts to be in the game. Might as well get a ps5 console while my whole PC is Xbox.
crunchyfrog Jan 30, 2022 @ 10:28pm 
Originally posted by JellyPuff:
Originally posted by crunchyfrog:
And it's not laziness. If they ain' supported you can't use copyrighted icons unless you have permission as well. It's a bit more than that. They may simply not wish to. I'm not sure if these are copyrighted but you get the point.
You could get around that, by just stylizing the icons a bit. At the end of the day, they're just basic geometric shapes. I doubt, that has anything to do with it. It's either just lazyness (like all you have to do is add direct-input support and read out some info to determine, wether it's a Dual Shock or not) or more likely, just a lack of awareness.
No it doesn't work like that at all.

YOu can't just say "oh it's just basic geometric shapes - they can bung it in".

For a start if there is copyright over this, not only are they going to need permission, but you still have the problem that it ain't supported . What you seem to overlook is that if they did this, they'd also have to make sure the controller is supoprted too.

This wouldn't just mean adding their own driver and making sure it's tested and working, but if there's issues they are bound to fix it for you. That's waht supoport means.

So it isn't anything like as simple as that, and more importantly for what reward? There's no economy in it.

And you also can't say it's a lack of awareness. That's a big argument from personal ignorance fallacy.
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Date Posted: Jan 30, 2022 @ 3:14pm
Posts: 8