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Αναφορά προβλήματος μετάφρασης
It's a complicated issue regardless. And whether you believe it's a low priority for them, or something they don't allocate enough resources for. Or any number of combinations of things, it's not really a mystery.
It has to do with Japan.
In Japan, back in the day of the early times of video games and early computers, they had their own popular devices.
Here in Britain we had the ZX Spectrum and the Atari console and so on. It went to the Amiga and once PCs took hold, it was that or consoles.
In Japan, it was similar - there were their own consoles like the NES and the Sega SG-1000 and so on, and NEC computers (plus the occasional Sharp one). Then MSX. Then NEC mostly again afterwards.
In short, they had their OWN thing going on. But the thing to remember is PCs just weren't big there AT ALL.
When I used to go to Japan, and stay in a hotel if you asked to use the internet suite even up to ten years or so ago, you'd have the rattiest, outdated PCs ever. Despite if you were in a top hotel in Ginza.
It's only been in recent years that PCs are slowly getting traction.
A large part of this reason is simple -language. OSes ain't so easy when you don't have western character sets.
So for this simple reason PC ports were never given the love they should have simply because they think of their home market FIRST.
There are many though, but they are not good examples.
So it proabbly boils down to something with this guy's PC. I question what troubleshooting he's done.
My general feeling is that, in most cases, you get 100% the same experience as on the Playstation; I don't think that's anything to complain about.
I havent' checked these days, but at least for a few years I've not seen it as that much of a problem as they seem to have caught up a lot.
But there are examples like Dark Souls that were awful ports. Not just lacking extras but basic resolutions that were anything like normal.
Some of the older Capcom games too can be a bit wonky.
the game won't support keyboard and mouse in PC lol