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报告翻译问题
The back log is real, why buy another game you will never get around to playing.
With that in mind it's not hard to understand why a lot of folks have an intensely negative perception of regional pricing, since it seems like people in more developed countries have to pay so much more to live and for video games while people in less developed, economically poor countries practically get a 5 finger discount.
It doesn't surprise me that some developers & publishers are no longer following regional pricing suggestions.
Just wait for the games to go on sale for dirt cheap. No one is forcing you to buy games at overpriced full prices. You don't even own anything you buy on here so, why pay full price for it?
I know other people can get a game (that is like $50+) for like, $10 or so bucks where they live. I know other people have it more worse than us and have to pay even more than we do (Australia needing to pay $100+ for a $60 dollar game or so)
Most these games aren't worth their price but yet, people continue to buy them at full price and we end up with more of the same. Sales happen on the daily, your game will end up in one.
No, you don't get economy at all.
Why should one country get 5-10x less for doing exactly same job? Governments should fix this.
But yes, Steam pricing is outta place. (Non)"regional" price is only 10-20% less these days instead of at least 50% like before. And even that was still too much.
The EU in their great wisdom, said region locking games cheaper to that region was a great offense to the rest of the EU who should also get it that cheap.
So, Valve and Publishers said... fine... same price for everyone, default price. No more regional pricing.
even more so is regional restriction.
-> as the most expensive region (europe) you would say that my version should be allowed to be traded and used globally.. but it is not. region locked ofted.
it would make more sense if regions worked like price zones.. and that users had freedom to select what pricezone they want.. you could always use a more expensive copy in a cheaper zone but not the other way around.
-> but thats not how it is now.
this regional pricing also is unfair..
IF the game needs modern hardware to run.. than the people in those nations are of the wealthier class and as wealthy as me.. and should not get preferental pricing.
->for most people from 3d world countries with HORRIBLE outdated hardware as for their 100 euro a month incomes even our ewaste is still expensive.. if develops make their games run on that.. than we also get screwed over for we not get as good a game as we could have.. while still paying the high price.. if the game is so bad it runs on potato.. than we too we should pay that low 3d world price.
Oh and finally when steam added regional pricing not all developers bothered to add it..
there are still games I'd like to buy but can't as they only have a price in USD
(that is cause originally devs just DID set 1 global price in USD and users just paid that converted to their own currency... when regional pricing was added this made it mandatory devs set a price for each currency
devs who never bothered to do that (often older titles that have been sold at auction many times to new owners... who I guess not care enough to either pull them from thje store.. or update their prices for non usa customers)
-> but it locks out a lot of consumers from obtaining those games.
=========================
I get why devs and steam want it.
more revenue to gain from adapting pricing to regional markets
the at price x will get you y sales.. will be diffrerent in each nation.
so by finetuning a price per region.. instead of one globally you will have more revenue.
and as production costs per licence are 0.. and steam charges a flat 30% per sale anyway.. that directly translates to more profit.
but it is highly user unfriendly.
Still not gonna be fair since USA pays extra tax while many country "don't " (tax included in said 60).
So the prices are set by the developers, not steam. Steam/Valve does recommend prices, but most developers ignore them and set the prices higher. So your info is inaccurate. Steam does not set the prices, the developers do. Steam/Valve is only a platform like GOG that sells games.