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Comunicar un error de traducción
I'm not even going to click that and just take a stab in the dark. Jay Allen Brack is behind this one?
Nope, but I initially got which ex-blizzard executive it was wrong in my post above so I don't blame you.
https://twitter.com/Qwik/status/1778269707575119977
I assumed this was somehow linked to his disagreement over game licensing in another thread.
(btw the easy answer to the OP is "No.")
Across all the news sites I've seen that have reported on this, about 90% of the comments have been a simple "of course not" with maybe some more text to explain why. I don't think we're in danger of this idea being realized in the form described in the tweet any time soon.
* In my country, tipping is considered rude and demeaning.
It's rude and demeaning pretty much everywhere, it's just that where I live companies are allowed to claim that tips are part of someone's salary and then actually pay them below minimum wage.
And if devs lives of tip and not salary then it is my concern
Funny way to rename outsourcing residuals and shift blame upon the customer if devs don't make a living out of making games.
Who the hell is going to tip a AAA studio though, which the games he mentions are from? Maybe pay your employee's with the billions you make in profit rather than suggesting the community subsidise your payroll through 'goodwill'.
Smells more like a way to bypass paying the cut to the storefront selling the game. Valve should include taking a cut on all in-game transactions, inclusive of "tips" for games Sold through Steam.
And who says the developers are deserving of it?
If I liked the story, it should go to the writers. If I like the music, it should go to the artists. Or at least the one who put it together. If I like the overall graphical style, it should go to "lead ambient design" or whatever the role was called.
Lots of reason why you might have liked a game, and far too many people working on one nowadays.