Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
I'd actually argue common sense is that when you close a program, it, well... actually closes
High replayability roleplaying elements (lots of different chars/builds, tens of hours spent with each.)
High replayability narrative branching (different playthroughs, making different choices, tens of hours spent with each.)
High replay value strategy games (with some individual games lasting 20+ hours.)
Habitual social multiplayer gaming (people having regular online get-togethers for weeks, months, or years on end, even if only a few hours long at most per session.)
Hardcore competitive play in fighting games and shooters (reaching skill ceilings and mastery can take a long, long time for those players who are invested in them.)
Games with large user-creation suites (e.g. pro wrestling games with CAW suites, Sims games, games with level & scenario editors, etc.)
Space combat & trading sims (it can take hours - or more - to get from one location to another.)
Idle games (by definition, a lot of time passes in these games.)
Completionism.
Achievement farming.
And plenty of other reasons people may have.
Two, not playing many games, but only just a few, and so of course more time would be spent on just a few games, then many of them.
And three, age. When you get to my age, you want to relax and enjoy your games. It's not about competing, but immersing yourself in different scenarios, and so simulation games i tend to put a lot of time. They may seem boring, but to me, the best thing ever lol.
Perhaps you should find another hobby then. Why stick to something that doesn't bring you joy? At the end of the day, enjoyment is subjective and if everyone explained what exactly they find enjoyable in a game, that would still mean nothing to you.
What is it you expect from a video game to begin with? If you can't answer that question, then gaming is really not your thing.
Oh, well if you don't mind me saying, at your age i think that's great. Idk if you should be spending your time on video games. My son in law is 31, he hardly touches games anymore.
There's too much to do. They're too busy.You got the whole world in front of you.
You know how much time i spent on games at your age? Zero. Enjoy your life. When you're a geezer like me, you'll have all the time in the world for these games.
And what specifically are you dissatisfied with? I'm curious.
I can disagree on every point. My library is full of games with little to no microtransactions and it's largely new games. Also a lot of games are a labor of love and passion. My wishlist has 40+ titles which show a lot of promise. Most community hubs I am posting in regularly are friendly and forthcoming. As for competitiveness... it's fun if you enjoy the part of getting better.
However, I don't play mainstream games. Most of my selections are indie and small-budget games which have small audiences with specific interests. Those communities are a lot friendlier than the ones you'll find in mainstream games. Also, indie games rarely ever have microtransactions. They sometimes come with cosmetic DLC, artbooks and OSTs but not with lootboxes or something similar.
You should play indie games. You'll get friendly communities and devs that care about their game.
If I may suggest something - check Sifu. It's surprisingly good game that flew under the radar.
For competitive games? the idea of ranked keeps me glued to the game for 1000+ hours as I want to get a higher skill which motivates me to improve
MMOs? pushing for max level + doing all of the content that the game has to offer and also grind for stuff I find it cool.
Some people are fine with playing a game once and then not touching it afterwards while you have the other group which will extract every piece of value possible out of the game before moving