Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Doing this too often will restrict your ability to refund in the future.
tl;dr... The system will make it better.
How many times before it constitutes as "too often"?
No one can tell you an exact number, but I think the closer the refunds are together the less leniency you get.
If you refund 1 game a year for 8 years I doubt they will say something. If you try 8 in a week they might.
Accounts are not locked for too many refunds, let alone lose the account. Worst that would happen is the user can no longer get a refund for purchases.
"We have forwarded the refund to your payment service provider. You should see a credit note within 14 days or the original booking will be removed.
According to our records, you have requested a high number of refunds recently. If you have frequent problems with purchases, please create a new ticket so that we can assist you in resolving these issues.
Please note that the refund option should not be used to try out games for free and is against Steam's refund policy. We reserve the right to refuse future refund requests if we feel that the system is being abused in this way."
Classical. There are no Demo Versions of the Games, refund policy is shady stating that you can refund for any reason, it doesnt even state if you do it too often in a time period you will get clapped on ur hands.
Consumers are just pay piggies and big companies bend rules however they want.
I wouldnt be suprised if my comment get censored aswell because freedoom of speech also no longer exists.
Like you gotta imagine, these Companies like Valve making billions of dollars each year, and if a guy that spend lots of money on games within 10 years refunds 5x 20 dollar games in 10 years they already start to reminding the costumer: Hey this is not the way we like it , stop doing it now or you will see consequences...
A part people often overlook:
https://store.steampowered.com/steam_refunds/
You can request a refund for any reason. That reason is given to the developer and doesn't really impact the refund it's self.
We don't know of any specific amount, nor a time period, we just know that can can remove a users ability to refund games. At least they give two warning before it happens, so the user has a chance to look at why they make refunds and can figure out a good way to reduce the chances in the future. It is a good practice to watch video of a game and read reviews, before making a purchase.
Sure you can inform urself as best as possible but everyone has different hardware, software in the background that may interfer with the game or etc. you see i can bend the statement to my liking aswell, the only difference is that the users opinion doesnt matter. ^^
not buying a product, but you definitely know why.
Some try to, yes. Some will buy a game, rush through, then refund it.
Except the issue was the OP didn't like them, not that they didn't work, so you really didn't "bend" anything. Only one didn't work and that was a reasonable refund.
And yes, we different hardware and software, but as long as you meet or exceed the system requirements, the game should be fine. Learning about your own system is always a good idea and you can estimate the performance with that as well. Software can be changed, such as an overly aggressive anti-virus can be toned down if it is interfering with the game. Reading reviews and the discussions will even give you an idea of others who use X software are also experiencing the issue.
So, again, it is a good practice to watch video of a game and read reviews, before making a purchase.
I kinda get what you mean. But it just doesn't work in 2023 and 2024 to research games.
Do you research youtube? Tons of clickbait, ragebait and overhyped videos. Spend more time looking for a legit video than spending the money and seeing the game for 2 hours
do you read steam reviews? EVEN WORSE THAN YOUTUBE. Granted, for a little period I made junky meme reviews, but I switched to more legit ones if I review a game since don't need to be part of the problem.
Do you read game website reviews? I'd rather watch ragebait than that, at least ragebait I'd get a semi-real take on the game even if its acting for clickbaits lol. Even an AI generated review is better than a game website review.
do you read reddit? Just as bad as youtube if not worse
Do you ask people their thoughts? Get a bunch of hate or tons of downvotes or/and told "try the game for yourself"
The good take is every game should have a demo that lasts 2 hours, and the refund process done purely for games that actually don't work or whatever it happens to be (so the refund would be far more strict, the demo process being far more open)
and by demo, I mean a real demo of the game.
Play the game literally 2 hours, no special level made for the game, no switch and bait, the real game for 2 hours. So lets take skyrim. You can play skyrim for 2 hours however you want, then after 2 hours gotta buy the game. Or AC valhalla/odyssey/origins...again...2 hours, play however you want to see how game is, runs etc, if even like it.
How would that work for a game like helldiver 2? THE SAME EXACT WAY
An MMO? Offer 2 hours to play an MMO however you want. Though MMOs don't tend to be refunded nearly as much, since it takes dozens or hundreds of hours to actually see the game.
Doing it like that would actually solve a lot of the steam overrefunding problems.
You assume there is an "overrefunding" problem. There isn't. The issue is people who try to abuse the system and use it for what it is not intended, often causing harm to a developer.
As an example: https://www.thegamer.com/steam-two-hour-refund-policy-emika-games-summer-of-58/
I have found many good videos and review for many games. I really don't see how it is hard to do.
Demos are up to the game's developer. Valve will not force them as demos cost extra money for a developer to make. Many studios can't allot fund and manpower to make a demo either. It is more difficult then you would thing, to cut a section of a game, tie up the ends and get it working.
Developers can also have free weekends. That works well for long, multiplayer games and doesn't cost any extra, but it is still up to the game's developer to do.