Brian9824 Mar 5, 2024 @ 5:04pm
Steam sets new records for concurrent users
https://gamerant.com/steam-concurrent-player-record-34-million/

Man all those doom and gloom threads of Steam being in trouble, dying, etc sure haven't aged well when they have broken their record multiple times in the last 2 years.
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Showing 61-75 of 88 comments
Kapitein Gnapmans Mar 6, 2024 @ 10:46am 
Makes no sense. You aren't playing "on the Steam platform", you just launched your game through the client. Your game is running locally and not on their servers, it's just a store with some social media gimmicks added to it.
Last edited by Kapitein Gnapmans; Mar 6, 2024 @ 10:49am
Piston Smashed™ Mar 6, 2024 @ 10:49am 
Originally posted by lankaras:
Makes no sense. You aren't playing "on the Steam platform", you just launched your game through the client. It's just a store with some social media gimmicks added to it.

Nah, the client is Steam with a store and social media gimmicks added. Steam never had a store or the social media side of things other than chat when it was first created. :spazwinky:
Brian9824 Mar 6, 2024 @ 10:55am 
Originally posted by lankaras:
Makes no sense. You aren't playing "on the Steam platform", you just launched your game through the client. Your game is running locally and not on their servers, it's just a store with some social media gimmicks added to it.

Game is literally running thru steam. So not sure what you are trying to say. its possible to play some games without steam running, and if you are doing that then you wouldn't have been counted in the numbers.
Kapitein Gnapmans Mar 6, 2024 @ 11:07am 
Originally posted by brian9824:
Originally posted by lankaras:
Makes no sense. You aren't playing "on the Steam platform", you just launched your game through the client. Your game is running locally and not on their servers, it's just a store with some social media gimmicks added to it.

Game is literally running thru steam. So not sure what you are trying to say. its possible to play some games without steam running, and if you are doing that then you wouldn't have been counted in the numbers.

It is not "running through Steam". Steam just acts as a launcher, no game exists which needs Steam to run. The client doesn't do anything except for gimmicks like DRM, playtime, platform-level achievements and so on, which the game does not need by itself.

The client is basically just monitoring you playing the game, which is in fact running standalone. Saying that Steam has X concurrent players "on the platform" makes it sound like it is comparable to X concurrent players on WoW, while those aren't comparable at all.
Piston Smashed™ Mar 6, 2024 @ 11:08am 
Originally posted by lankaras:
Originally posted by Piston Smashed™:

Nah, the client is Steam with a store and social media gimmicks added. Steam never had a store or the social media side of things other than chat when it was first created. :spazwinky:

Uhhhhh

What I'm saying is that Steam isn't a store, it has a store. A lot of people think that because that's all they know Steam as. Steam is a client which launchers and keeps your games up to date and it later had a store added to it. Steam never had a store for something like two or three years after it was created (2005/2006 I forget and cba to go check). So, it isn't just a store with social media gimmicks you just launch your games through. :happyleon:
You know speaking of stats Brian. In the status page for Steam, they have computer stats. I only recently learned that the page for number of Physical CPU's goes up to 176. Which is perplexing given that only 0.01% even have 32 CPU's.

I want to meet the person who has 176 CPU's and ask them just... WHY?
Last edited by ❤ Sly Succubus ❤; Mar 6, 2024 @ 11:13am
Kapitein Gnapmans Mar 6, 2024 @ 11:12am 
Originally posted by Piston Smashed™:
Originally posted by lankaras:

Uhhhhh

What I'm saying is that Steam isn't a store, it has a store. A lot of people think that because that's all they know Steam as. Steam is a client which launchers and keeps your games up to date and it later had a store added to it. Steam never had a store for something like two or three years after it was created (2005/2006 I forget and cba to go check). So, it isn't just a store with social media gimmicks you just launch your games through. :happyleon:

This is pretty confusing. If there wasn't a store, where did those games come from? Or do you mean they were all free?
Piston Smashed™ Mar 6, 2024 @ 11:20am 
Originally posted by lankaras:
Originally posted by Piston Smashed™:

What I'm saying is that Steam isn't a store, it has a store. A lot of people think that because that's all they know Steam as. Steam is a client which launchers and keeps your games up to date and it later had a store added to it. Steam never had a store for something like two or three years after it was created (2005/2006 I forget and cba to go check). So, it isn't just a store with social media gimmicks you just launch your games through. :happyleon:

This is pretty confusing. If there wasn't a store, where did those games come from? Or do you mean they were all free?

The first game sold on Steam (not by Valve) was Rag Doll Kung Fu on the 12th October 2005, that is when we first got a store on Steam. After that more and more developers started adding their games to Steam.
Last edited by Piston Smashed™; Mar 6, 2024 @ 11:20am
76561199648916059 Mar 6, 2024 @ 11:20am 
its been suggested that steam is a resource virus that has infected 30 million pc's world wide

its not a store but a malware disguised as a game store, that it engages in torrenting files between users , consuming users bandwith and engaging in data mining without the users knowledge or consent of personal an logistical and marketing data.

all of this while endangering the very customers its claims to have, allowing victims of scamming and funding frauds from devious developers and scam game studios to effect the pockets of innocent and unknowing PC users who where unfortunate enough to fall victim to one of the platform profit schemes.


The only small relevance is that the platform is targeting adults and not children, as steams user base is somewhere between 20-40 year olds with in recent years that demographic increasing to 40-50 year olds as everyone is aging.

The potential however for Adults to be cheated , lied to, and Manipulated are as high as children if not higher.
Kapitein Gnapmans Mar 6, 2024 @ 11:22am 
Originally posted by Piston Smashed™:
Originally posted by lankaras:

This is pretty confusing. If there wasn't a store, where did those games come from? Or do you mean they were all free?

The first game sold on Steam (not by Valve) was Rag Doll Kung Fu on the 12th October 2005, that is when we first got a store on Steam. After that more and more developers started adding their games to Steam.

But before that, there already were games in Steam and it updated them? That is what I don't understand. How did those games end up there?
Spawn of Totoro Mar 6, 2024 @ 11:26am 
Originally posted by ❤ Mischievous Sly Succubus ❤:
You know speaking of stats Brian. In the status page for Steam, they have computer stats. I only recently learned that the page for number of Physical CPU's goes up to 176. Which is perplexing given that only 0.01% even have 32 CPU's.

I want to meet the person who has 176 CPU's and ask them just... WHY?

That sounds like one of the Nvidia Geforce Now servers.

Originally posted by lankaras:
Originally posted by Piston Smashed™:

The first game sold on Steam (not by Valve) was Rag Doll Kung Fu on the 12th October 2005, that is when we first got a store on Steam. After that more and more developers started adding their games to Steam.

But before that, there already were games in Steam and it updated them? That is what I don't understand. How did those games end up there?

Steam originally started as a digital distribution service. It tied the game to the account (using the game's cd-key) and allowed for the download and updating of the game. Latter on they added a store with 3rd party games into it. Originally it was just Valve games.
Last edited by Spawn of Totoro; Mar 6, 2024 @ 11:28am
76561199648916059 Mar 6, 2024 @ 11:28am 
those games before steam was a store, where data mining the users pc's for marketing value information on what games , downloads an systems they where using and what issues if any why where having with the game.

it was also before a time when privacy laws didn't allow that type of thing to happen, as steam logistically has always mined its users data via its online software, in recent years that type of data mine can be displayed by the user as we can see our own "steam year reports"

how and when we accessed steam, what we played, maybe even what games where purchased.
when and how often we logged in and over all monthly statistics. All of that data is shared with users, in the past that data was not shared but still collected including many other types of data including the sales data of what users buy and how frequently they buy things with in steam.

all of this information is something not considered by most pc gaming users.
Kapitein Gnapmans Mar 6, 2024 @ 11:29am 
Originally posted by Spawn of Totoro:
Originally posted by lankaras:

But before that, there already were games in Steam and it updated them? That is what I don't understand. How did those games end up there?

Steam originally started as a digital distribution service. It tied the game to the account (using the game's cd-key) and allowed for the download and updating of the game. Latter on they added a store with 3rd party games into it. Originally it was just Valve games.

Ah, I see. Interesting, didn't know that.
Last edited by Kapitein Gnapmans; Mar 6, 2024 @ 11:30am
Knee Mar 6, 2024 @ 11:35am 
Originally posted by Majestically Awkward:
The potential however for Adults to be cheated , lied to, and Manipulated are as high as children if not higher.
Absolutely. Allow me to present an example of the type you suspect:
Originally posted by Majestically Awkward:
its been suggested that steam is a resource virus that has infected 30 million pc's world wide
Piston Smashed™ Mar 6, 2024 @ 11:36am 
Originally posted by lankaras:
Originally posted by Piston Smashed™:

The first game sold on Steam (not by Valve) was Rag Doll Kung Fu on the 12th October 2005, that is when we first got a store on Steam. After that more and more developers started adding their games to Steam.

But before that, there already were games in Steam and it updated them? That is what I don't understand. How did those games end up there?

Before the store we had just Valve games, Counter Strike, Half Life and a few others. You used your physical disc codes in Steam which added the games to Steam. You could buy Valve games which would give you a Steam code through website but it never had a store. Once a store was opened then developers brought their games to Steam so they could sell them and here we are today.
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Date Posted: Mar 5, 2024 @ 5:04pm
Posts: 88