What's the difference between a game getting a remaster vs installing a hd texture pack?
kinda stumped, i'm assuming in remaster the devs get to do extra things besides graphics to incentivize sales but other then that what's the difference visually? do they have to meet a requirement for a game to count as a remaster and what are these really and how many are they expected to meet?

edit: not a dev
แก้ไขล่าสุดโดย niralamart000; 18 ม.ค. 2024 @ 10: 22am
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Generally, a remaster will make fewer modernizations to gameplay than a remake, remaining more “faithful” in that sense than a release with deeper changes.

There is no organization tracking, monitoring and controlling use of such labels, no.
แก้ไขล่าสุดโดย Aachen; 18 ม.ค. 2024 @ 10: 23am
A remaster isn't necessarily just a graphical overhaul.

And no, there are no requirements. In reality, they can call anything a remaster.
แก้ไขล่าสุดโดย Pierce Dalton; 18 ม.ค. 2024 @ 10: 23am
โพสต์ดั้งเดิมโดย Aachen:
Generally, a remaster will make fewer modernizations to gameplay than a remake, remaining more “faithful” in that sense than a release with deeper changes.

so hd texture pack and few changes to gameplay, like UI change and turbo mode additions or animation improvements?
โพสต์ดั้งเดิมโดย Pierce Dalton:
A remaster isn't necessarily just a graphical overhaul.

you mean like dark souls remaster right, which is optimized more
The Quake 2 remaster IMO is a good example. It's not all about graphics.
โพสต์ดั้งเดิมโดย niralamart000:

so hd texture pack and few changes to gameplay, like UI change and turbo mode additions or animation improvements?

No trade group is empowered to declare such an updated release not actually a remaster, no.
It potentially involves a few tweaks for a game to work on modern hardware/operating systems. For example: Legacy Command & Conquer games have issues on processors with multiple cores, the remastered version doesn't.
"Remaster" usually would also include improving the models (more polygons), not just HD textures. For older-gen games (PS1, PS2), that is.

HD Texture pack assumes that the polygons are good enough, it just needs higher-res textures so that it doesn't look all pixelated on bigger screens.
Re-Mastered, Definitive, Enhanced or even HD(not packs) have one thing in common with the majority of FPS i currently have.
They were all very popular games in their day. Anything else is a wannabe.
Good day to that.
โพสต์ดั้งเดิมโดย The nameless Commander:
It potentially involves a few tweaks for a game to work on modern hardware/operating systems. For example: Legacy Command & Conquer games have issues on processors with multiple cores, the remastered version doesn't.

ok so like if dragon age origins got remastered it will use all your cores or at least 8 and whatever standard ram games require
โพสต์ดั้งเดิมโดย wesnef:
"Remaster" usually would also include improving the models (more polygons), not just HD textures. For older-gen games (PS1, PS2), that is.

HD Texture pack assumes that the polygons are good enough, it just needs higher-res textures so that it doesn't look all pixelated on bigger screens.

hmm any examples?
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