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Relatar um problema com a tradução
Skyrim and Daggerfall are actually RPGs.
I've listed the main preference. I want to be able to role play in them. That requires total agency over who and what my character is. That requires the ability to join groups that fit my character, do quests that fit my character in a way that my character would. If any of these are broken it's not an RPG.
I am looking in the exact right place. I just want something with some size and scale. Not something tiny like BG3.
In truth there are dozens of RPG types, but there is so much overlap and so many varying opinions that it makes more sense just to call them all RPG. You are 100% free to have your own definition of what the genre means, as long as you're able to accept that it would be nearly universally considered wrong by the gaming community and industry, and it would leave only an extremely small selection of what you consider proper RPGs.
Uhm, that's the limitation of computer games.
In Skyrim I also don't have full control and I am limited to the game mechanics and dialogue choices. I am the master of all guilds, favourite of all deadra princes and hero of the people. Yet I cannot kill the guy who started the civil war ursup the country and march on Cyrodiil nor can I wage war on Summerset and re-instate Talos to the divine pantheon. I can't even leave Skyrim despite being able to ride a freaking dragon. Also as an accomplished smith and woodworker I am unable to join a trade guild. Or found one for craftsmen.
As a criminal I have no choice to either flee or fight guards or pay off my bounty in whole. I cannot bribe or threaten a single guard to ignore me.
There are so many limitations, it gets ridiculous if that is your reasoning to call one an RPG but not the other.