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In this context, a lot of publishers just went ahead and delisted their games from having a Ruble price. Dead Space that just game out doesn't have a Russian Ruble price.
https://steamdb.info/app/1693980/
This effectively prevents anyone with their store set to Ruble from being able to purchase the game without having to set a specific ban on the country.
For example that has restricted (or banned) countries from buying their game, we can look at Call of Duty - Black Ops 2.
https://steamdb.info/sub/16361/info/
That package specifically cannot be purchased in Germany, Austria, Switzerland, Australia, and Japan. One reason they do this is because they have multiple packages for the same game specifically for certain countries.
https://steamdb.info/sub/16363/info/
This one can *only* be purchased in Austria and Switzerland.
https://steamdb.info/sub/16364/info/
This one is only for Australia.
There is also a Russian package of Black Ops 2:
https://steamdb.info/sub/18053/info/
And it lists that it can only be bought in Russian and the old soviet republics, and it can *only* be played in those specific countries. Unfortunately for anyone in this group who are on Rubles, they still can't buy it, but Kazakhstani Tenge and Ukrainian Hryvnia is still supported as well as the countries that are represented in the CIS - US Dollar store region.
My point is.... The Steam Store allows a LOT of granularity when it comes to allowing who can buy and play a game on the Steam Store.
Just curious, do you understand that players are paying to valve, not otherwise?
https://en.wikipedia.org/wiki/Two-sided_market
excuse me. if you research the publisher / developer, you can also find the company / country of origin where it is registered.
this is not a hidden piece of news. sure, its not on the steam storefront page, but it doesn't have to be. its freely available for you to search.
Thing is: if you're blocked from gifting a game you'll be told long before the payment information gets involved. I've experienced this myself one time when I couldn't gift a game due to regional pricing.
So... something doesn't add up here for me.
But that doesn't proof that it was the publisher/developer or Valve/Steam who pulled those strings. For example I'm aware of several adult games which are not sold in Germany and Australia. Not because the developer wishes so but because the local laws prevent it and thus Steam has pulled the game in those regions.
But just because the game can't be sold there anymore doesn't proof that the developer can set this up.
It doesn't have a price or this price can only be seen over there. Let's not forget that there are several parts of censorship in effect right now which prevents us from taking note of Russian information. This focusses on Russian Youtube channels, websites and broadcasts but I could easily imagine that price information is a part of all this.
I looked up Dead Space on Steam and I tried the same method I mentioned above to Hotsauce. Lo and behold: I can make it all the way to the purchase page. Ergo: I can easily gift that game to a Russian friend.
As above... something doesn't quite add up for me.
In all likelihood that also applies for Russian customers. So by stopping sales to those the game company stops generating value added tax or sales tax on behalf of Russia. So steam won't be collecting any funds on behalf of the Russian tax authorities.
If you're in the EU and buy a gaming license for your friend, your local value added tax applies for the sale, so the Russian government isn't receiving any revenue from that sale. Your local tax authority receives your VAT.
Not all titles have gifting turned off.
https://arstechnica.com/gaming/2022/03/ukraine-asks-game-industry-to-block-russian-accounts-as-punishment-for-invasion/
https://mashable.com/article/microsoft-suspends-sales-russia
https://www.bloomberg.com/news/articles/2022-03-07/ubisoft-stopping-sales-in-russia-following-major-rivals
https://mashable.com/article/video-game-developers-publishers-russia-ukraine-war-sanctions
https://activisionblizzard.com/newsroom/2022/03/supporting-the-ukrainian-people
https://www.wired.com/story/gaming-industry-unites-russia/
https://www.polygon.com/22961678/electronic-arts-stopping-sales-russia-belarus-sanctions-ukraine
https://www.engadget.com/cd-projekt-red-russia-belarus-ukraine-cyberpunk-2077-151853498.html
Example news post of a developer about pulling games from Russia and Belarus:
https://store.steampowered.com/news/app/449960/view/3113680716517684281
Maybe you should stop buying the BS instead.
Thing is, that market would opnly make money by selling gits, because the people that relly need it don't realize it.