Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
It's almost as if newegg didnt exist.
At the end of the day it's whatever works for a user.
Bulky Workstation (high specs/space)
Various sized desktop PCs
mITX builds
Gaming laptops
Steam Deck
Consoles
Other handhelds
Cell phones
That would be a generalized list, so whatever they prefer will ultimately be purchased. Whatever they want or need will be chosen or hand built out of parts. IF we get to the next phase for CPUs, you may see some serious power in your hand with the same, similar, or better batteries being used.
Though a function of a device will generally determine its overall size to accommodate the purpose, especially if that purpose is primarily to do one specific task such as play games from discs or other storage.
Also size & weight. To deal with one problem, size and weight come into play, which can affect purchases if people don't like it. Seen a few phones with some amazing heatsinks due to the raw power, but that always costs size & weight.
Weight, IMO is kinda secondary.
And handheld devices existed before, like the Aya Neo.
OP is not asking for a small form factor PC, but ... a console.
A closed system. There will be just as much demand as there will be for the Steam Deck soley becuase it's Steam branded. All the benefits of a console packed into something with the Steam branding and pre-configured to run the games you already own.
People are willing to pay for convenience.
People are willing to pay for brand.
I don't get why a steam branded pre-configured, closed down system is such an outlandish idea.
If it's not for you, than fine, it's not for you.
If it was a console it wouldn't play steam games. Steam games only run on a PC which can be running windows, Proton, etc. If its running windows, proton. etc then its a PC because by its very nature it CAN't be a closed system.
The steam machine was already a steam branded pre-configured machine, and it did horribly because people could build better themselves or get the exact same options with more customization.
As for myself, i have a PS Vita and 3DSXL when travelling and a some point will add a Steam Deck simply due to convenience.
And finally why buy a "Steam Console" when you can purchase a pre-built PC with your required specs or build your own to the exact specs you want. Steam Machine was always going to fail due to this.
If it does run everything, then it's just a PC with a STEAM sticker on it.
If it's STEAM only then why would you pay for something like that (seriously)?
Will games be optimized for this "console" as they are for PlayStation and Xbox?
Sorry, but I just don't see how this would succeed as there is really no need for such a thing, and there are simply too many available options and solutions now...and knowing STEAM, the available options and solutions we have will be easier and cheaper.
Games would be optimized for the Steam Deck, and thus perform better on the "console" or the "console" would use the same components as the Deck, but without a battery.
Steam supports Cloud Saves. The console user base needs somewhere to make use of those cloud saves.
It's not really about PC gamers when you're talking about Steam taking another crack at the livingroom TV. It's about taking a bite out of the console market. One of the big problems with Steam Machines was that the compatibility and ease of use just wasn't really there. Neither was the interface. Since then, Valve has put a lot of work into Proton/Compatibility, and their Steam Deck interface is a large improvement in end-user ease of use. Could still be much better, but it's getting there. Now, yes, you could just build any old HTPC and install SteamOS on it, and yes that would work - but the advantage of having a Valve-produced set of SKUs is that they'll have a standardized baseline for developers to target with pre-set graphics profiles. Third parties may well still make their own HTPCs running SteamOS which are more powerful, or more budget friendly, but most people who just want the console experience will buy a Valve branded hardware box as the easiest way into the market.
Modern consoles are basically just locked down PCs with custom UI's - Steam would just have to provide exactly the same thing, but with an option to open the system up into a full-usability PC, which is pretty much exactly what the Steam Deck is already, just in a handheld form factor.
I recently bought a friend a Steam Deck, and I'd like to see him expand more into the PC gaming space for all the benefits it provides - not to mention he's going to be much more apt to buy games from Valve if he knows his purchases are going to stand the test of time and can port to other hardware platforms. One of the big advantages of PC over console, after all, is not having generational barriers - or at least having robust and seamless workarounds for what barriers there are (like DOSBOX). I'm willing to build him a SteamOS based HTPC that he can hook up to his 4k TV if he wants (or at least a WIndows machine that automatically launches BPM/Deck UI) - but not everyone has someone around who can walk them through that process. Having a Valve branded "console" would be the ideal solution.
And hey, if nothing else, the extra competition in the market may well help to encourage Sony and Microsoft to open up their platforms a bit more. Tear down, at least in part, their walled gardens. That will be a benefit to the entire industry.
Those games are right here in steam. Don't get me started about running battlenet, epic, or other 3rd party launcher games.
On paper, the deck can run everything. But in reality, you run into one problem after another, with lots of mainstream games. The thing is, those compatibility problems are entirely unnecessary. Only because Valve chose the cumbersome linux proton path, which is basically open PC gaming, but twice the hassle.
Having an all-in-one game ready gaming system can be a strong selling point. It doesn't always require a re-invention of the wheel. Get a powerful, small sized, console like, gaming system, call it console, pc or whatever you want. Sell it along with a new steam 2.0 steam controller, which would be oriented on the deck's layout, and enjoy another millions of sales.
When it comes to windows based alternatives. Those are a thing and have been available for several years before the deck became known.
And that's where a Steam branded "console" would fit into.
Many people think PC games = Steam. They don't even know about other options.
So they will buy a Steam branded machine and be done. No need to shift through all those options. But at the same time, nobody is taking away options from you.
There are simply people who don't want options. They just want to buy something that's working out of the box and that doesn't take a degree in rocket science to understand.
Not for gaming though. There's no point in using linux for gaming.
Starting by how the games you'd play on the Steam console are not built to specifically run on it, unlike their real console counterparts. Or how you won't be able to play your whole library due to games not being built to run natively on its OS.
The Steam deck brings to the table the convenience of playing on the go with an ergonomic form-factor (unlike laptops).
So, just a Steam-branded PC.
A 'Steam console' won'tdo a thing to the actual console market, because it cannot play in the same league.
Which still, doesn't make it a 'console', just a prebuilt PC. Like every other one we have the market flooded with.