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Now that there is all these Hentai games on Steam i'm waiting for the "Here's how long it takes you bust one on average compared to other users". And "Oh look you failed No Nut November".
This statement as a comment on my earlier opinion makes no sense.
I am not forcing anyone to agree with me. I am just stating my opinion on this all new feature. Here, see?
Later I said that I would like to see a way to opt out of it, basically. I said "I don't want..." inciting that I am instead forced to and do not have a choice. That is the only change I would like to see. I didn't demand for that change either.
But implementing predatory stuff is something that should be criticized in my opinion and heavily so. I also think this kind of focus should be abandoned. That is solely because now, its not just a store anymore. Its gives you reasons to feel bad and feel less confident and less social / it punishes you for not doing anything with this place. You're incited to do more.
But they will, and most companies know it. You may not, Lone Dog may not, but oh-so-many people do, and especially young adults are sensitive to it. Especially narcissists are sensitive to it.
Yes they are and no its not for entertainment at all. Its to psychologically manipulate people.
People are sensitive to this kind of thing as it pushes them to do more due to peer pressure. People want to be special amongst a crowd or at least conform with the average, otherwise they will feel bad, as such this is inciting them to at least get their bars into the good zone, otherwise they will feel less than worth.
Its a trick that was first implemented by facebook using farmville. The thing that makes this predatory isn't just how it tries to psychologically manipulate you when you see it, by comparing your stats with your best scores ever and with other people, but how it is promoted to look at (and by how it rewards you, when you look at it) and how it is promoted to advertise to your friends, on the forum or other websites.
The idea is that it incites your inner narcissistic desire to stand out or be normal / accepted. It feeds on people's insecurity issues. People see a bulk of 'stats' somewhere, they want to be in the same ranks or feel bad about their own stats. This is what then drives them to play games more and consequentially draw their wallets open.
If entertainment is the idea to feel better than other people and to make them feel less worth in their social circle, then yes it would be entertainment, but to most people it isn't.
Please watch this video, it goes in some details on predatory designs in games:
Clearly this isn't true, see Lazy Dogs comment. All this confirms is that you claim to understand at least.
That is a fallacy. So because I or no one else argued about the achievement system in this thread, it is reason enough to make my opinion and the arguments within invalid?
People don't want these kinds of features.
https://www.huffpost.com/entry/internet-gaming-addiction_b_4274054
Name any game that is crappy in design and diffidently not fun to play that despite this remains actively played, and wonder why. You'll find out its because of predatory schemes such as these and because of a phenomenon called 'video game addiction' (which is using video games to escape real life issues temporarily.) These things feed on and promote that behavior unfortunately.
Like you mentioned, viewing stats privately was already possible. The whole goal of this page is to make you feel like you're doing worse than last time or worse than others. If you want an explanation on design tricks, see that other video I posted:
No, it isn't about comparing stats, its diffidently about making you feel bad so that you'll feel inclined to play more. That is why they made these bars, like I said before in another post, that shows your best results (for them) as max, and your current one. You don't see numbers, you see this 'huge empty space' of unfilled bar, to show you a... sort of average score of... maybe 3, that could have been a 10, much like school grades.
These things aren't made to make you feel good if you do 'worse than normal' for them. (if you play less video games because you work more or hang out with your friends more). If you do that, which is healthy instead of playing games, your stats will go down. And so, these kinds of things will incite you to pay and play more again.
Its about the delivery, basically. The delivery of these stats and how they are displayed and brought to you is what makes this predatory. And also at the top that share button.
That share button is important for social media addicts, because then they feel their current good stats are lacking, which incites them to buy more games and play more.
That is what is predatory.
And because it promotes staying in a game, promotes increasing stats, it promotes narcissism. It promotes people looking down on others who have lower stats (or feel being looked down upon by those who have higher stats). It creates the drive to do more to be better, and also a drive to be socially toxic to other people. (Because if you can't do it with your wallet you can always try to belittle other people or make them appear crazy to make you feel better).
... Steam achievements indeed similar feature, similar goal, less easy to share and showoff or feel bad about when you don't have them all. Its off topic. I just wanted to talk about this feature, Steam Replay and gave my opinion and my reasoning.
Yeah, but they have the choices on how to approach, what to approach, making money. Anything they do will influence their entire userbase.
Like that first video I also mentioned here posted, predatory stuff makes billions yearly, compared to fair stuff which might make a billion and only once.
You turn people into mindless consumers and they open up their wallets to feel better and insult others, and then they get kicked off the community by a moderator.
Psychological evidence burried under sand.
Edit:
To make it less predatory, what they could do is increase the position of Average
so that it is closer to getting the bars full.
The circles can be scored, like.. for example 30% would already max the score.
longest playtime on a day, a very bad stat (I recommend it be removed or add concerns when it is over 6 hours)
Amount of achievements should imo be removed. (I mean who cares anyway, but like for those who do care, they'll make a race out of it and it promotes game designers to make games that spam achievements in quick succession for these stats)
Don't inflate high numbers simply because it meant more money for Valve, such as "New games".
People will see, themselves 7, friend A 80. friend B 120.
and so they themselves will feel downed, lacking.
(I recommend the removal of the stat entirely, but its just one of the prime reasons that page is up in the first place, so I don't think they will. It can be made less predatory by saying "Thank you", equally, no matter if they bought 120 or 6.
That makes the number itself less important, you see.)
No...? It was set to private by default for me, and I still got the badge. I'm pretty sure that's only for sharing a direct link to your own stats.
You didn't need to write all that. This is absolutely irrational.
There's nothing nefarious or predatory about any of this. It's absurd to assume that it's hurting the playerbase, when it literally involves the kind of data that players most request, and Steam uses it to perform the most benign, banal conventions to the system. Other platforms do this too. This is how business is conducted. If you didn't like it, you would not be here. You either don't use the system or delete your entire account if you don't want your private info staying private - an oxymoron if I've ever seen it. No one else can see your page unless you set it to public or friends-only. It's meaningless in itself since it's literally the same info to your account by...using Steam!
@Lazy Dog, I get your point but I do see what Elucidator is saying and in part i agree with him/her albeit in the main for other reasons.
Personally I think it's an indication of what sort of data Valve gathers from us subscribers over and above what it needs to and I think it's wrong.
Whilst i was a computer/electronics nerd in my teens (born in the 60's) One thing I've not embraced in my career and life since is giving my data away. Unfortunately too often it's compromised even by those companies that you think it should be safe with (you only need to look at a current password manager story for instance).
Surely I should have the ability to delete all my Valve history, but I do Not know if that is possible where it is with other large companies? If not, why not Valve?
Well, not all-all data, they won't let you see your full credit card number for obvious reasons, but all data that's not affected by security considerations is openly accessible.. Whoever's concerned, check that data out!
That stat is way off. I use controllers 99% of the time and it says 34% of the time. Still nice to have some stats though.