Does anyone else eye-roll after seeing so many "retro" style games?
I get it. It was cool and fun, but it has become boated. I really hope more indie games stop with the Atari graphics. At least if they can help it.

Edit: My point isn't that graphics matter, but that they go specifically to a really retro style. Mainly referring to things like Undertale. The almost atari level graphics.
Legutóbb szerkesztette: Frantastick; 2016. ápr. 19., 19:41
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Start_Running eredeti hozzászólása:
BEing abble to BBQ like a pro does not make you an expert baker,

BBQ VS Baking =/= Pixel art VS more complex media
cinedine eredeti hozzászólása:
Tsal Vlaxitov eredeti hozzászólása:
I've got a tinfoil hat for you. I've been consistent in expressing my views.

Sorry but I don't work with MS Paint because when I'm feeling creative I reach a little higher in accordance with my abilities, which I will admit aren't the best.

Yes, and your view is belitteling 2D (pixel) artists. Calling them 4th graders and talentless. Which makes you, frankly, an ♥♥♥♥♥♥♥.

Some of it is, sorry. You can resume having your jimmies rustled over it now.
Tsal Vlaxitov eredeti hozzászólása:
Quint the Island Fox eredeti hozzászólása:
Between that and what you've said previously, you're just sounding stuck-up, you know.

Again, you're just being salty and taking it persoally.
Calling people salty doesn't strengthen your argument.
Tsal Vlaxitov eredeti hozzászólása:
I've already demonstrated the difference betwen high effort pixel art and low effort pixel art.

You didn't accept that, too bad so sad.

Actually no, you didn't.
Arcanum uses sprites made from 3D models. The actual high effort pixel art is Shovel Knight in your example.
Also downscaled 3D art often looks like ♥♥♥♥ up close.
Quint the Island Fox eredeti hozzászólása:
Tsal Vlaxitov eredeti hozzászólása:

Again, you're just being salty and taking it persoally.
Calling people salty doesn't strengthen your argument.

That's because my opinion isn't an argument, and my opinion doesn't need "strengthened."
In any case, before anyone misunderstands me again:
* Pixel art takes less resources to make than 3D art.
* Pixel art is no less or more worthy art than 3D art. It all depends on execution.
* It's entirely possible to screw up pixel art as well as 3D art.
* A "fourth-grader" would likely screw up both.
Tsal Vlaxitov eredeti hozzászólása:
Quint the Island Fox eredeti hozzászólása:
Calling people salty doesn't strengthen your argument.

That's because my opinion isn't an argument, and my opinion doesn't need "strengthened."
Oh, if it's just your opinion, then I don't need to give it the time of day.

Carry on, then.
cinedine eredeti hozzászólása:
Arcanum uses sprites made from 3D models.

LOL
Tsal Vlaxitov eredeti hozzászólása:
cinedine eredeti hozzászólása:
Arcanum uses sprites made from 3D models.

LOL

Care to elaborate on this? Or does this prove your misconception of what "pixel art" is?
Legutóbb szerkesztette: cinedine; 2016. ápr. 19., 15:41
Does anyone else feel glad after seeing so many "retro" style games?
A few years ago and I'd have snowcloned that thread called "Does anyone eyeroll after seeing so many "retro" style games?" by titling this thread "Does anyone eyeroll after seeing so many oh so realistic/high-def 3D first person games?". Because that's how I felt back then.

Except times have changed. Now I'm no longer wondering where entire genres disappeared to. The 2D platformer has re-emerged, for example. And I'm much happier. As has the fixed-perspective 3D action game. And the JRPG. And stylized graphics in general. All these genres and interface styles I like.

So yes, I feel glad. I'm happy that we have a more diverse selection of games today than we used to. Instead of looking at this "Steam" thing and feeling incredibly uninterested in its offerings, I look at it these days and it has games I want to play. Isn't that a nice feeling?
Games like Squishy the Suicidal pig are welcome retro themed games with unique play mechanics. I welcome games like this.
cinedine eredeti hozzászólása:
Tsal Vlaxitov eredeti hozzászólása:

LOL

Care to elaborate on this? Or is this prove of your misconception of what "pixel art" is?

Arcanum was made with a 2d isometric engine similar to D2.

You made the claim that the sprites "came from 3d models," how about you elaborate.
Legutóbb szerkesztette: Tsal Vlaxitov; 2016. ápr. 19., 15:43
*thumbs up*

I have a soft spot for Dragon Quest-styled JRPGs. Even bad ones.
Tsal Vlaxitov eredeti hozzászólása:
cinedine eredeti hozzászólása:

Care to elaborate on this? Or is this prove of your misconception of what "pixel art" is?

Arcanum was made with a 2d isometric engine similar to D2.

You made the claim that the sprites "came from 3d models," how about you elaborate.

What is there to elaborate? That's the way the sprites were made in Fallout, Infinity Engine games (Baldur's Gate) and a variance of other titles, including Arcanum.
You pre-render your 3D model in a certain angle, export every animation frame into a 2D format and add this to the sprite sheet. Not exactly rocket science.

BTW: Diablo 2 used the same technique.
Legutóbb szerkesztette: cinedine; 2016. ápr. 19., 16:09
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Közzétéve: 2016. ápr. 18., 23:08
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