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And example would be EDF: Insect Armageddon for me.
I like it on its own. But I love grinding games and know that I'm far off the norm. But I could never recommend the game to people who are looking for some quick third-person action nor to fans of EDF because the developer managed to place the game right in-between those target groups. So despite my by then 100+ hours and the enjoyment I got out of it, I'll write a non-recommendation.
This. It is posible to see no flaws in the game but still not be able to recommend it based on simply not liking it. The same works in reverse. Games that are incredibly niche work with this problem.
It is the Reviewers way of acknowledging that the game has rather unique appeals or problems that will not affect most people.
However... it has an item store. One day I logged in after a patch. The cost of a lot of things in the game was increased to 10 times what it was before. Drops were reduced. This was done to get people to pay real money to get stuff, when they had just been playing a lot to get what they wanted.
Not recommended. Despite the fact that I love the game itself.