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翻訳の問題を報告
Alden Kroll (a Valve employee) and SAM...
https://steamcommunity.com/groups/AStats#announcements/detail/687197541732549159
why do you care how i get mine?
Secondly, there are a myriad of ways that achievements can be obtained other than just the use of SAM:
-Have a friend or family member help or complete the achievement for you.
-Edit the game files.
-Use someone else's game save file.
-Use a dev console or cheat codes.
-Take advantage of in game mechanics or features to bypass the "normal" route.
-Exploit bugs.
-Mods - either external or from the Steam Workshop
-Steam User Console
Finally, why do you care how someone else gets their achievements? Achievements are purely a personal goal and exist solely to prolong engagement with a game. They are meaningless outside of someone's personal feelings about them. Saying that Valve should implement a way to prevent achievement cheating is like saying people should not be allowed to play the original Doom game using the God Mode cheat. That's just asinine. I don't care one whit how anyone else gets their own achievements, it has absolutely zero bearing and effect on how I play my games and obtain my achievements.
Secondly, I think that hacking achievements is not good. Their meaning is lost. When I saw that a person got all the achievements in the game Nioh at the same time, and I spent about 130 hours for this, I realized that there is no point in them. Therefore, I raised this discussion.
For what it's worth, I doubt the amount of people who use SAM is particularly high.
Most don't even know about it, and of those that do how many actually use it? And of those, how many just use it when an achievement is bugged? And those that do unlock all achievements will stick out because the time stamps will all be the same.
Taking all that into consideration, how many people take the time to gradually unlock achievements over time to make It look like they got them legit instead of just playing the game?
I can even prove that not many people use SAM. look at the rarest achievement for a particular game. The # of people who have unlocked all achievements will be lower than the rarest achievement. And if there's any achievement someone was going to unlock it would be the hardest to get ones no?
If 0.01% of people have an achievement, than you know that the amount who cheated achievements must be lower than that.
Citing a few people you know is anecdotal, it doesn't prove anything. I'm not gonna spend the time studying your friends list but I doubt it's 30-40 people.
i do not care one bit about achievements
they are nothing but an annoyance to me.
That's a you problem then. As I said before, how someone else gets their achievements has none, that's an absolute zero, bearing on how anyone else can and does get their achievements. If devs have broken or impossible achievements, then that's a dev problem and a poor implementation of the achievement system.
Which, again, is meaningless based upon all the other ways to get achievements, including legit ways. How many people used used the cheat codes in the Doom games? No one knows, and it doesn't matter does it? No matter who, and how many people used those codes, it had zero affect on the ones who did not use those codes.