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label everything, write out what is and isnt allowed in the agreements, and then thats that.
You agree to buy peaches as is, you get them as is! Oh, they are rotten, well thats as is!
In a complex set of intertwined factors, far from the black-or-white world the forums love so much? It is definetly a factor.
Why spend time in developing couch-coop options when the internet exists, people got used to play through it instead, allowing us to sell twice the copies?
Steam is already better it has Family Sharing.
Abuse of this system on the other hand is why it is the way it is and there is the very obvious developers, publishers agreed to it and can disable it at any time.
Personally i think Valve should remove it.
As for deception - trust if worthless when those willing to deceive take an amoral low ground and rewrite, reinvent their own interpretation of what is acceptable and CDPR doomed themselves by actually trusting others not to share but to actually BUY a copy for others including immediate family.
As stated they should rename DRM free to WaC (Want a Copy) because that is the amoral low ground some stand on to justify sharing a copy they only purchased once. They would take a moral high ground if their income was affected.
It hasn't changed since it was introduced - may be that is the part you are missing especially when numerous threads have not changed the status quo.
It is like GeForce Now - it is optional for developers, publishers, it definitely not mandatory nor is the requirement to open up Family Sharing further.
I am honestly hunting down local Co-Op games for a while, and there is so little out there outside of
1. Fighting games
2. racing games
I really find it a shame for myself I love playing with someone else locally but finding games for it is harder and harder to do, besides the topics above that honestly are getting old
I want somet,hing with some progress and story going on.. and for now, the latest I got was It takes two, is amazing but sadly rare.
I do however agree that I do not think it's related to here and is not showing developers trying to block it or anything
What I am mostly trying to say is this opens a lot of possible bad experiences for users and confusion, such as users in the same household where one turns to mobile network for one reason or another.. suddenly you got a warning you going to be kicked out while in the same home
The network changes its IP the owner just got back in or something and it thinks your not in the same place
And this ignores how easy will it be to create a central station that will act as a redirector of the communication to make a house for a network of accounts
Maybe but IP honestly is a terrible way to do this whatever the case, its not reliable for detecting anything honestly that is what I am mostly trying to get at
As said before, if at all, you be much better using in house network (LAN) to beam connection between accounts and make sure they're in the same house
It's easier most likely to put in, less prone to issues of the network going down or the like, and is much more direct
Even though it does don't block the option to create a virtual local network to bypass it as well
I can't tell about others, but I personally think we need to take the legal matter not as "things will not change" but as the idea of where developers and publishers put their limit on what they can or can't allow and to try and apply from it what they may want to apply
As we are unlikely to get all the developers to come by and talk to us about their views and is what we got to see about it
Mostly about cases of no DRM that is what most talk about
That is the reason of what is allowed and not without DRM, which is basically the same rules as much as I can see as Steam has
About the part of you allowed or not allowed to share
And we need to remember that yes people will abuse it if you open the door for it
And for developers to even agree to take it, we need to balance what is good for users and what is good for publishers and not try to say "its great for users" and ignore the publishers and developers
Regarding offline connection, I do not think its a mistake, its part of the benefit for users to cut down issues that can happen to the users
As said before its all about balancing if they did not do it, it would have likely made family sharing very problematic for the users to use