Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Like I said in your other thread, you first have to know and understand how Steam operates as a business before producing such ideas that wholly conflict with the existing store front model. Just because other stores do it doesn't mean Valve can replicate it accordingly. Microsoft's game pass and EA's mainly consist of in-house games so they can implement such a model you probably think Valve can just add some games, users pay and everyone gets money from some magical tree or something. Doesn't work like that.
Or steam would have to pay BILLIONS to license the games to offer them, then those licenses expire and games are removed just like on gamepass.
If you are unable to pick good games then the issue is not something Valve nor anyone can solve for you.
Secondly you own nothing on ALL PC clients including your beloved Epic yet oddly you seem fixated on Steam and that is why your argument fails.
And finally you are not renting games, you actually licence them to access the content, a licence you agree to on ALL PC clients.
Microsoft can get away with it because it's mainly their own studios fronting the pass or they do an Epic and pay developers a lump sum to feature and maybe an additional $0.15 per install. Losses are then mitigated against other parts of the business i.e getting consoles into houses and Xbox Live costs.
Microsofts probably makes money just because the number of people they have, but its hard to say. They also have a lot of big name games from studios they own which cost them nothing though. It's also hard to say what they lose from potential sales of their first party titles which is something that's very difficult to quantify.
It will be intresting comparing launch day sales of Starfield to Fallout 4 as i doubt starfield will sell as well since people (including myself) will just play it on gamepass. Even more skewed when i buy years of gamepass for $4 a month like many others instead of $10 a month retail.
Instead of going on a crusade, perhaps go to another store - if any exist - that cater to what you want. Valve has made it known competition is ok and healthy for the market. You want something specific? You shop where that thing is. As another said, if it doesn't; there's likely a very strong reason why.
Licenceses only differe in that you can't sell them on. That's the only difference to physical games.
You keep asserting they're much similar to rentals. They are not.
They exist as long as as you wish them to or the service lasts, and so far in most cases that's about as long as many people have games. I have my first purchases on Xbox 360 still activa and still playable. I played some yesterday.
Of course if this bothers you, that it can go away tomorrow then it's stilla YOU problem in that you should use that and buy accordingly.
Here on Steam, I knew from day one that they could go aaway if the service disapppears which is why I NEVER EVER pay anywhere near full price for games.
So if this is how you think, why aren't you doing the same?
Because you are looking for affirmation of your flawed suggestion and skirting around, avoiding, skating past why Epic cannot do it.
Was that part of the brief? Subscription service on Steam but not us. Signed Timmy.
Or is it merely on Epic every game you have is free.....
Blog = affirmation.
Discussion forum = differing opinions.
You keep asserting these flawed ideas and assuming YOUR ideas extend to the whole. That's not how it works.
And again, there's no evidence Valve would be interested in this, as Gabe Newell has already stated.
Because you sang the praises of Epic on your other thread so answer the question, why can Epic not do it.
Secondly why focus on Steam when you DO NOT own any game on any PC client after all quicksand is not a good foundation to build your argument on and not owning games is the premise of both of your threads.
I never have.