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Zgłoś problem z tłumaczeniem
This existed from the very moment the game got released, not only in 2019.
Heck, I'm playing on PC now (Steam FTW!) and if I go to said social club website I can still see my progress on PS3. Because, from R*'s pov, the SC account is the one which counts.
It's nothing new.... even existed back on PS3.
Sure, the only thing that's new is that Epic does it to third party games (they did buy Fall Guys and Rocket League's studios though)
Everything else has been done before. EA did it with their own games after Crysis 2 (until they returned to Steam years later) and Ubisoft does it with Uplay now (although they release on EGS as well)
You could even as much as look at my link on the Rockstar Social Club as it's from 2015, but whatever. Keep at it.
Sadly this doesnt really solve the problem - it would probably be a better solution if all just made one platform together but that wont happen.
How does a service like Playnite ensure account security?
Maybe not Rockstar, but GoG has been around near as Stteam.
And Battle.net predates both if I'm not mistaken.
Yeah but then they get arguing over who should get what cut, etc etc.
As for Playrite...it doesn't really as far as I know. It's a use at risk third-party app with no affiliation, and no warranties or gaurantees.
Yes and as i said before i dont like it but i have no issue at all if a publisher does this from the start. I have a problem when such things happen after purchase.
Battlenet to me isnt really a store since they almost exclusively sell their own games. I dislike that aswell but at least it was clear from the start. I'm glad this "1 launcher per publisher" seems to have stopped a bit. But its pretty clear why they do it - if your game is popular enough why give a cut to a third party store.
Well, Epic owns Rocket League and Fall Guys now, so they're first party studios.
So apply your own logic to it.
I agree it sucks retroactively, but Epic is Epic and I don't like them any more than you do.
But even so, the point still stands: the only way for R* to set up such a connection on console and PC is courtesy of a dedicated launcher to make it happen.. You also see this phenomenon in the R* gamehubs where some people on Steam got auto-linked while starting a new R* game (long before 2019 I might add); the launcher picked up their Steam account, noticed the existing link with a SC account and carried on, automatically.
I mean you can still use steam to launch afterwards.
Not stopped. More just a matter that the publishers with catalogs large/popular enough to make it worth their while have all done it now.
Heck, I accidentally found out I have an Origin account due to me having the predecessor EA Account from The Sims games which I also used on the consoles. Regarding the EA Accounts, those were used to get your Dragon Age Origins and 2 choices into the Inquisition game since those were different console generations.
Such accounts are most certainly not a new phenomenon, no.
I watched a youtube... playnite looks like its going to get better and better...
at the moment i havent got a need
as i only have one game that needs
a different launcher... and steam is fine...
but i can see a lot of people getting into playnite
if they currently have a few launchers and want to
really simplify their gaming experience...
You do realize that you are making a new contract with a third party (without the option to not do so because if you dont you lose access to something you already bought) that probably includes selling your data for marketing?
But yes its not new to me that people still dont seem to understand how valuable data is these days - even after companies like facebook have a net worth of almost 1000 Billion Dollars. I wouldnt even be suprised if data soon or is already beeing used for example for credit ratings, risk assessment for insurance etc.
As for "forcing" people, no, again once you have a license on Steam you have access to it, just like Rocket League players can still play from Steam.
As for other games, they're available to purchase through Steam but on the Store Page may say an account is required there. That makes Steam the 3rd party app in that scenario, as the rights-holders want their site/service to be used for their game, which I must emphasize does not belong to Steam.
In that case, Steam is the 3rd party app when playing games that belong to a rights holder on another platform. Don't think because you buy it on Steam, that it makes Steam the original party. Often, Steam is the 3rd party app. So either buy a game or do not, but be aware on the Store Page when something tells you it requires an account for a specific service.
You can purchase wherever is convenient for you, but that does not make "the future of Steam" questionable or to worry about it, you're being worried about things where you don't seemingly understand half of it is Steam as the 3rd party.