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Dead† 2022 年 2 月 5 日 下午 4:02
Steam Achievement Hunters... why?
With programs like SAM, it kinda takes the buzz out of the whole thing, does it not?

Some of the tasks you have to do seem so tedious and to expend all that time and energy for what can be achieved with a few clicks of your mouse, don't you ever think "what's the point?"

I used to be a trophy hunter on PlayStation so I get it, you want that sense of completion, or if you're like me, you wan't to have an impressive library of platinum/100%'s you can show off. But when anyone can auto-unlock something that you choose to put hours, maybe even days into, don't you feel like it just ruins the whole ecosystem. Is there even a way to prove someone hasn't used SAM to unlock achievements in a believable order.

I'm expecting answers like "there's a small community of noble achievement hunters who compete with/or against each other under an honor system" or "I don't do it for competition, it's for my personal enjoyment" which having been there, done that, I find hard to believe in some instances. Same goes for "I like the challenge". If anyone can receive the same award it hardly makes the challenge worth pursuing, right?

Please, hunters, tell me why I'm wrong!
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目前顯示第 166-180 則留言,共 186
Rich 2024 年 4 月 10 日 上午 6:20 
引用自 Aachen
The existence of easy methods doesn’t invalidate the sense of challenge, no.

:chrip: As “anyone can cheat on taxes” is honestly paying yours also an empty pursuit?
Cheating on taxes ends with you in prison, if caught. SAM is perfectly okay to use and in no violation of steam T&C (as far as i know, idgaf about achievements on steam ..)
Rich 2024 年 4 月 10 日 上午 6:21 
引用自 Blackpot
Most of the honest achievers are participating on Astats leaderboards. If you hacked with SAM for example, you may be get reported, investigated and then you are permanently off from the charts.
All third party hackers like SAMmers are not achievers, just hackers. Thats the difference.
Not to mention these hackers are screwing up the Steam completion stats, which sucks.
How would they even know someone used SAM?
BJWyler 2024 年 4 月 10 日 上午 6:24 
引用自 Ciocolici
What you are asking is the same as playing a multiplayer game without cheating, spending thousand hours in games like Counter-Strike to learn how to play it right and improve your skills, even though there are cheating softwares out there very easy to find and use which would make you play like a pro in seconds. It is the same. And yes, I do wish Steam would do something about SAM
Nah, cheating achievements is not the same as cheating in a multiplayer online match.

And what would you have Valve do about SAM? Keep in mind, before you answer, all the other more popular ways to cheat achievements, which I reiterate below.

引用自 Vickers
I was unaware there was a program people used to unlock all achievements in a game. Now that I know that makes achievements 110% useless to me, I will no longer view them or work towards any nor will I care what global %'s are on them, since people could have got 100% with just a few clicks of their mouse.

its now a useless feature to me
Really, well then this is really going to blow your mind then:
引用自 BJWyler
SAM isn't as widely used as one would like to believe, otherwise we would never see achievements at .01%. The fact of the matter is that there are a wide variety of ways to cheat achievements that are cumulatively more used than SAM, especially since they have been used long before SAM existed.

-Have a friend or family member help or complete the achievement for you.
-Edit the game files.
-Use someone else's game save file.
-Use a dev console or cheat codes.
-Take advantage of in game mechanics or features to bypass the "normal" route.
-Exploit bugs.
-Mods - either external or from the Steam Workshop
-Multi-boxing
-Win Trading
-Achievement servers
-Steam Console

And console achievements can be, and have been cheated as well.
Blackpot 2024 年 4 月 10 日 上午 6:26 
引用自 Rich
引用自 Blackpot
Most of the honest achievers are participating on Astats leaderboards. If you hacked with SAM for example, you may be get reported, investigated and then you are permanently off from the charts.
All third party hackers like SAMmers are not achievers, just hackers. Thats the difference.
Not to mention these hackers are screwing up the Steam completion stats, which sucks.
How would they even know someone used SAM?

Time stamps, recorded chat, you name it. The group have decade history with all these stuff, they do know where to look.
BJWyler 2024 年 4 月 10 日 上午 6:32 
引用自 Blackpot
引用自 Rich
How would they even know someone used SAM?

Time stamps, recorded chat, you name it. The group have decade history with all these stuff, they do know where to look.
As noted previously, time stamps are not reliable, and the trigger signal is not different when SAM sends it as compared to the game, so Steam is unable to distinguish the difference.
最後修改者:BJWyler; 2024 年 4 月 10 日 上午 6:32
Rich 2024 年 4 月 10 日 上午 6:38 
引用自 Blackpot
引用自 Rich
How would they even know someone used SAM?

Time stamps, recorded chat, you name it. The group have decade history with all these stuff, they do know where to look.
I installed BF4 on steam. As I linked it to my old origin account where I already had 2500 hrs in bf4 and started the game, I got all the achievements at the same time. Exact same date and time.

I guess Im now banned from your leaderboards?
Rich 2024 年 4 月 10 日 上午 6:40 
引用自 BJWyler
引用自 Blackpot

Time stamps, recorded chat, you name it. The group have decade history with all these stuff, they do know where to look.
As noted previously, time stamps are not reliable, and the trigger signal is not different when SAM sends it as compared to the game, so Steam is unable to distinguish the difference.
Yep, that's what I assumed. Sure, if someone has 100% completion in all games and the time stamps are weird, thats suspicious, but all in all, steam achievements are weird. Sometimes they dont pop when they should, sometimes you never get them even though you did the thing, and other times they appear later or several at the same time.
Ciocolici 2024 年 4 月 10 日 上午 6:42 
引用自 BJWyler
引用自 Ciocolici
What you are asking is the same as playing a multiplayer game without cheating, spending thousand hours in games like Counter-Strike to learn how to play it right and improve your skills, even though there are cheating softwares out there very easy to find and use which would make you play like a pro in seconds. It is the same. And yes, I do wish Steam would do something about SAM
Nah, cheating achievements is not the same as cheating in a multiplayer online match.

And what would you have Valve do about SAM? Keep in mind, before you answer, all the other more popular ways to cheat achievements, which I reiterate below.

How exactly is it not the same? In a game you work and give you best to win, yet someone comes, cheats and defeats you in a sec. As an achievement hunter you work to earn that achievement, yet someone else comes, uses SAM and earns the achievement in 1 sec. In both cases you work for something that takes a while to obtain, yet others choose to cheat their way to get there. Just because others do that does not mean I should not care about achievement hunting, the way a counter-strike player does not stop playing counter-strike, or other game, because a minority of players uses cheats to get to the rank they work thousand of hours to get to.

I would ban the use of SAM, create a better achievement system or look for other ways to make it not work. Just because there are other ways to cheat achievements in other games does not mean you should allow SAM to exist.
Blitz4 2024 年 4 月 10 日 上午 7:54 
引用自 Pipe
@Blitz4 you can kinda already see a game's completion percentage; just look at the completion rate for the "you beat the final boss" achievement
that's the best thing we have right now, for sure.
it'll probably be all we'll get, forever.

to me the issue is false negatives. i might've beaten the game but used a mod and it's not counted. tmk devs don't track that what % mods the game.

to me this tactic is most true for the more shady games, the always online super invasive DRM games that can't be modded.

sucks after you beat a game and see 1.2% beat the final boss and you want to know the real percent. achievements could be a way for us to celebrate that win with someone else who did it too and make new friends. but as they stand they're bragging rights. at least steam and most other platforms do it right. "most" cause I know Ubisoft and Microsoft reward you with something more than just the achievement. THAT whole thing is vile now that live service is a thing as giving you something for getting an achievement is convincing you to play the game longer which is making that live service game more money. Yea lemme use SAM on all of ubi's achievements please and thank you.
BJWyler 2024 年 4 月 10 日 上午 9:03 
引用自 Rich
引用自 BJWyler
As noted previously, time stamps are not reliable, and the trigger signal is not different when SAM sends it as compared to the game, so Steam is unable to distinguish the difference.
Yep, that's what I assumed. Sure, if someone has 100% completion in all games and the time stamps are weird, thats suspicious, but all in all, steam achievements are weird. Sometimes they dont pop when they should, sometimes you never get them even though you did the thing, and other times they appear later or several at the same time.
Yup. Lots of glitches, and purposeful developer coding can affect all of that. Heck I've had a situation where just viewing a game's page in my library caused an achievement to pop - with two different games thus far.

So any attempt at this point to try to regulate achievements, and to make them into something more than they actually are - a personal accomplishment - is completely pointless.
Volfogg 2024 年 4 月 10 日 上午 10:06 
Well, I'm gonna say it anyway: Those achievements I'm getting are for my and only my alone personal enjoyment.
I don't care about others anyway. In fact I'm sick and tired of people with too much time lurking on profiles that are not theirs.
最後修改者:Volfogg; 2024 年 4 月 10 日 上午 10:06
BJWyler 2024 年 4 月 10 日 上午 11:44 
引用自 Ciocolici
引用自 BJWyler
Nah, cheating achievements is not the same as cheating in a multiplayer online match.

And what would you have Valve do about SAM? Keep in mind, before you answer, all the other more popular ways to cheat achievements, which I reiterate below.

How exactly is it not the same? In a game you work and give you best to win, yet someone comes, cheats and defeats you in a sec.
Because cheating in a multiplayer match directly negatively affects everyone else in that match. When playing a multiplayer game, there specific rules (generally speaking) against cheating, which everyone agrees to when playing the game or joining a match. Someone cheating, prevents the other participants from being able to have a fair match based on skill because the cheater directly impacts what happens in the match.

引用自 Ciocolici
As an achievement hunter you work to earn that achievement, yet someone else comes, uses SAM and earns the achievement in 1 sec. In both cases you work for something that takes a while to obtain, yet others choose to cheat their way to get there. Just because others do that does not mean I should not care about achievement hunting, the way a counter-strike player does not stop playing counter-strike, or other game, because a minority of players uses cheats to get to the rank they work thousand of hours to get to.
The difference is, someone cheating an achievement has no impact on your ability to obtain that achievement in the manner that you desire. Them cheating has zero impact on your ability to obtain the achievement. Unlike the cheater in a multiplayer game who can directly prevent someone from obtaining a stat or a win that they otherwise would have gotten. It's no different than someone playing the original Doom and completing the game normally, as opposed to someone who played the game entirely using the God Mode cheat code. One player has zero impact on the other player.

When I complete an achievement in the normal manner, someone cheating it has no impact on my ability to obtain it or take pride in my accomplishment. There are no rules, nor agreement between me and the cheater that says he is not allowed to cheat the achievement. What he did does not affect my game in the slightest. Achievements have always been nothing more than a way for a developer to increase engagement with their game. They have never been nothing more than personal goals to accomplish. Anyone who tries to make them out to be more than that, is having the proverbial "you" problem.

引用自 Ciocolici
I would ban the use of SAM, create a better achievement system or look for other ways to make it not work. Just because there are other ways to cheat achievements in other games does not mean you should allow SAM to exist.
And how would you go about banning SAM? What would be a better achievement system? Achievements on consoles can and have been cheated on a regular basis as well. Why does SAM existing cause such a problem when there are all those other ways to manipulate achievements, oftentimes as quickly and easily (if not more so) than SAM. And these methods have been used for far longer and far more frequently than SAM. At the end of the day, finding a way to eliminate SAM does nothing to solve the issue whatsoever.
Soren 2024 年 4 月 10 日 下午 4:00 
引用自 Rich
引用自 Blackpot

Time stamps, recorded chat, you name it. The group have decade history with all these stuff, they do know where to look.
I installed BF4 on steam. As I linked it to my old origin account where I already had 2500 hrs in bf4 and started the game, I got all the achievements at the same time. Exact same date and time.

I guess Im now banned from your leaderboards?
I mean, if your achievements would be excluded from the global statistics. That would be a flaw in the system. I guess, from my perspective, that is a victimless crime though. It's global statistics, not your individual achievements.

Which system would be better? Offline and mass achievements being ignored in the global statistics. Thus not counting most SAM users or offline gamers.

Or the current system where 0.7% of all steam game owners can have an achievement unlocked that's literally bugged and can't be unlocked without SAM or modding? Cuz the second tricks most people into thinking the achievement isn't actually bugged and it's a "them" problem.
最後修改者:Soren; 2024 年 4 月 10 日 下午 4:01
BJWyler 2024 年 4 月 10 日 下午 6:15 
引用自 Soren
I mean, if your achievements would be excluded from the global statistics. That would be a flaw in the system. I guess, from my perspective, that is a victimless crime though. It's global statistics, not your individual achievements.

Which system would be better? Offline and mass achievements being ignored in the global statistics. Thus not counting most SAM users or offline gamers.

Or the current system where 0.7% of all steam game owners can have an achievement unlocked that's literally bugged and can't be unlocked without SAM or modding? Cuz the second tricks most people into thinking the achievement isn't actually bugged and it's a "them" problem.
The current system is better, of course. PC is an open system and as such will be subject to modification of all sorts of elements. That's one of the beauties, and bonuses, of the PC - the freedom to meld to one's desire.

As for your example, it's both a "them" problem and a dev problem. Any bugged achievement should be investigated and resolved by the devs. And if an achievement is bugged, or broken, generally a 30 second google search will tell one as much. I have several games with bugged and broken achievements. I also have many games with achievements that broke sometime after they were initially working and people obtained them, so also have a % completion rate.

And one more time, because people seem to keep ignoring this part because it makes for quite the inconvenience in their arguments - SAM is but one small way of manipulating achievements, and by current reckoning, not even the most popular way - certainly not when one considers ALL the ways of being able to manipulate achievements - including through the use of the Steam Console itself.
Placenta Salad 2024 年 4 月 10 日 下午 6:46 
Somebody mentioned AStats as if the same people moderating that website are not also from other websites like TrueSteamAchievements where they conveniently disregard their top leaderboard friends being reported for suspicious activity or blatantly using some sort of third-party software or console command to unlock multiple achievements in the same second. Anybody else who registers for any of these websites and who can legitimately contest the top 10 or so spots is investigated and they find some way to remove you so that the vanity of the top is not challenged. It's happened to a number of my friends over the years and so I largely avoid those websites for even just achievement tracking because I'm not going to support the favoritism that most other users do not notice.

So, AStats is not even a reliable website for legitimacy among "achievement hunters" despite the system it deploys in which it will forbid publicity on its leaderboard if the website detects your having unlocked multiple achievements in the same timeframe in an effort to deter SAM users.

Which is a faulty system anyway, because as was also mentioned, you can link a game from another service that you used to play it and the achievements will be transferred to your Steam account and you can now have multiple achievements under the same time stamp. There's also difficulty achievements where you will unlock all difficulty setting achievements if you beat the game on the hardest difficulty first, etc.
最後修改者:Placenta Salad; 2024 年 4 月 10 日 下午 6:46
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