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And no, family sharing should not provide people with the opportunity to rent out their library. Unless you can find a full proof method to curb abuse, don't expect it to change.
I thought this was a necro....
Any other time, it's called making a compromise or she having to play something else. Preferrably not a video game.
Steam and the developers would love to offer that as you describe. Do you have a way to prevent the billions in lost sales as people share accounts though?
Why should it be the same? They're different media formats with different pros and cons. You gain a lot of convenience with digital distribution. But you give up some of your freedom. Stores and publishers have their own concerns to worry about too you know.
While you can dismiss whatever issues you want as inconvenient and claim invoking them is "missing the point", the folks actually managing the system can't be as cavalier, that's the point you're missing. Systems have to work for all the parties involved and that often means compromise.
And FYI, Family Sharing is optional, not all games support it, no game is required to. So Valve makes family sharing the way you want it and you think that's great. But say the Beat Saber developers remove all their games from Family Sharing as a result, which is their right to do. I would expect significantly fewer games being family share enabled if the restrictions you don't like are done away with.
So one scenario is you get what you wanted, but the system is still useless because many of the games you wanted to share are no longer shareable. Oops. What do you do then? Threaten to never buy from those developers again? Demand Steam force them to family share their games? Assume that none of the games you care about would opt out?
I do agree the family share feature is a weird feature though. Only really useful in a niche scenario like Daddy works most of the time so let's Son play on his account while he is gone without really letting him play on the same account. I guess it's nice in that niche scenario but also opened the door to a lot of exploits to get around game bans.
Anyway, if sharing is your most important feature, put each game on their own Steam account and you'll be free of all restrictions.
https://steamcommunity.com/discussions/forum/10/3118150513195469069/
So you're not the only one who's noticed the drawbacks to this.
I mean, I get why they do it. They don't want you just basically getting all your games via some "five people, one account" arrangement. They have to throw in some obstacles along the way.
(I dunno if they do IP checking, but I wonder if that might be a less pain-in-the-butt idea.)
Anyhow, like I said there, if you want to be able to give your son digital games the way you'd give your son your CD-ROMs or game cartridges, you should buy those games DRM-free. This way you aren't dependent on the launcher client that causes you to need to optimize which store to buy it on depending on who'll play it. For games that you have stuck on Steam already, well, you'll need to figure out a solution on a case by case basis.
Frankly, you could just literally buy each game on a different Steam or whatever account, and you'd solve the problem of having to do this sort of predictive optimization anyway. It'd be inconvenient for both you and Steam, but this just shows the silliness of this restriction.
FYI, Steam Family Sharing is limited to 5 users per family, as I pointed out in the other thread.
Somehow this seems like hyperbole.
seems reasonable..
giving people your money for a product that works for your family would be better mindset
to put out into the universe.... live by the ice cream die by the ice cream