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Ban account is way more efficient and effective as the account lose access as a whole, even if a child looks up to spoof hardwareID, won't work if account has been banned, so they're force to making a new account.
Banning IP is not smart, as depending where person from, such as cybercafe, school, or etc, yea not great idea.
Even while being geek myself it looks too complicated to me ( dumping bios, editing bios hex for ID's modification, compiling/saving and hoping u don't brick it ). An average cheater who is most likely 12yo or so would look at the steps list and start crying :D
Just like the claim when Riot for Valorant was blabbing how great thier anti cheat kernel level, it was bypass, and cheaters still found away. If you challenge them they find away, you have to go whole 9 yards to make it really inconvenient, such as hidden files, tracking ID, and more, but if someone was using VM, and just spoof their hardwareID then it falls apart on it own quickly.
To keep it short, yes banning by hardware is fine as a method, but shouldn't be the only method, as account has to be included for ban as well.
Never said it cannot be bypassed, but it would take some time to develop proper spoofers and they probs would cost alot. And would not be as easy as clicking 1 button in the UI. Different mobo probs would need different spoofer also.
Yes. HWID/UUID's + IP + Mac + Account/Email should be banned. For now VAC only limits Steam profile + Bans Game from Secured Servers. Which is pretty much as "soft" ban as it can get.
Cheats and anticheats are akin to the arms race, making better weapons vs making better armor. They're always going to be head to head.
If you don't think cheat makers can get pretty handy, go into a modded GTA5 lobby, and report the modder/cheater. Some cheats out there legit have protection scripts, that will boot people who report them off the server.
IPs mean exactly 0 (I can change mine in 1 minute). The MAC can be changed from the Windows device manager, no need to even download any additional software. Email means absolutely nothing, look up the term "alias" (and that's only if you're too lazy to simply create a new email account).
It seems you're asking for bans on every single thing you can think of, despite not realizing that banning those things is utterly pointless (or in the case of IP bans, will ban innocent people simply by the way things work).
Buy a console.
And you sure as hell are a lucky customer if you buy a banned machine used.
You're basically applying the patch at a different location. You may not be able to easily change a serial number burned into the CPU die or the BIOS, but you sure as hell can just patch the game to not even send this, but instead just "read" 12345 all the time.
That's the thing with PC -- users can do anything on their side. It's different from consoles that are tightly locked down to prevent using any software not cleared by the console manufacturer.
And that's why "anti cheat" will win individual battles when they come up with something new, but any territory they gained will eventually be retaken by the cheaters as they analyze and learn WTF just happened, and "anti cheat" will keep loosing the war.
Steam has acknowledged this in a way: as far as I know, their DRM is ridiculously weak, and pirates remove it as a routine operation. Their success doesn't come from the DRM -- it comes from attracting customers by not being an annoyance to them because their overblown DRM keeps punishing them for buying the game, while pirates can enjoy hassle-free games. It's the same thing, really -- any protection can and will be removed eventually. We've seen this with "Denuvo" as pirates have come to understand what it does and how it works, and we will continue to see this with whatever those anti-consumer-systems come up next.
That's why anticheat software stopped for the most part banning the hardware where the cheating happened. Just as you can't certify the person behind the account doing cheats is the owner of the account you can't certify the computer where the account is cheating from belongs to the account owner.
Banning either the account owner or the machine over cheating happening in an account is a measure bound to happen more collateral damage than good when brought up to a scale.
That's why this kind of measures (HWID, IP bans) were for years a thing for local server policing but not for policing the whole game.