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https://steamcommunity.com/updates/broadcasting
https://steamcommunity.com/?subsection=broadcasts
They would likely want quality streamers, while fitting within kid-glove rules, so overall it would be more or less unrealistic/pointless for them to make.
There should be another place to Stream, but not Steam. It would also need to not have the same asinine community standards and "trust & safety council" while ignoring others that W themselves for money by doing talentless / non-entertaining things. There's enough places that turn a blind eye to rule breaking when they get a good chunk of the pie, while holding the rest of the community to moreover absurd rules especially the content of the chat or other players involved which they do not control.
I wonder how much effort would be needed to make such a service. I haven't looked into it, but I'd imagine you'd need a lot of processing power to even start such a thing.
Currently, there are developer streams, stream your games to your friends and in-game streaming for Steam games like Dota2.
Video streaming seems like an option that Steam doesn't want to use.
It's not a Steam-can't-build-this technical issue, they can already do it.
You mentioned that it is a lack of processing power issue.
Are you concerned about how "dirty" it is to process a video stream?
"Netflix’s streaming of a half-hour-long video to one viewer resulted in the same amount of CO2 emissions as driving an ordinary gasoline-powered automobile four miles."
If you select "Anyone can watch my games" then your broadcast will be visible on that game hub.
They really haven't done MUCH with their streaming system, but it IS there...
Edit: Also, here's the official group, but...
https://steamcommunity.com/groups/steambroadcasting
I know it's there.
I've used it before.
The question I'm asking is why not have a browser tab that says "STREAM".
It's like an extension of STEAM. *Ba Dum Tish*
This matters a ton more when you consider that twitch itself is not profitable and they are easily one of the biggest in the western market.
With no monetization on steam currently it's not a big factor thus why it's mostly used for advertising their main streaming site.
Ok, economics then.
What is the burn rate for Steam if you were to implement STREAM?