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Rapporter et problem med oversettelse
Every digital store even on consoles reserves the right to remove games from your account if you committed fraud.
None of the stores ever do so unless there is fraud however.
it's no different then if you bought something in the store and never paid for it the store could have police come to seize your goods as they are stolen.
In many countries, purchasing a digital license is seen as a good you own. You don't own the game itself (as in the intellectual property), but you own that particular instance of it in your library.
The story looks different, with services, like Google Stadia...
Steam will only ever pull/revoke a game from your library if there was some kind of fraud involved. For example, a game was bought from a shady third party site that sells dodgy keys or if a chargeback was made. Even then, Steam won't actually delete those files from your PC, you just won't be able to play the game.
Calibre (https://calibre-ebook.com/) is a popular free program that's used to organise ebooks and does like 599 through with plugins. In the case of the Kindle, it provides a logical and WAY easier method to move ebooks and documents from your Kindle to your PC. It also allows you to convert books to different formats; great if you have two different brands of e-readers using different file formats or, if like myself, you need to convert AZW3 to epubs for accessibility reasons (text to speech). It will also allow you to locally backup your amazon library so you always have a copy of your books even if they do get pulled.
Edit: Anyway, Amazon has only ever deleted files in extreme cases so the chances that that happens to you is minuscule.
https://www.youtube.com/watch?v=3JgcbtxURA4
No real need, its just scare mongering. Literally every online service you use has that caveot and as its been repeatedly said its ONLY for fraud and extreme cases. Something the average user will never see.
So they CAN do things to my Steam platform remotely? And how is that different from deleting it?
No difference, they can delete a license to a game and if that game uses Steam DRM you won't be able to run it. That occurs if you do a chargeback for instance and steal the game.
No different then every other digital store, and how physical stores work. If you steal anything the store has the right to re-possess it as you don't own it.
They don't just do it for no reason.
There are 3 instances where this might happen:
1: You've bought a key from an unauthorized grey-marketplace. Keys there are resold by individuals, with the source of the key completely unknown to the buyer. Most of the keys are just from cheap physical copies, game bundles or bought during sales from an authorized reseller (who gets their keys from publishers directly) and then flipped on these grey-marketplaces. Some of these keys may be aquired via credit-card fraud, however. In the case of the fraud being detected, the credit-card company will charge-back the original source of the game keys and that source will then revoke the affected keys.
2: You've bought a Steam key from an authorized reseller, but requested a refund. Pretty straightforward - you get your money back, they revoke the refunded game.
3: Some kind of store exploit or pricing error. Most of the time, though, publishers will accommodate for this, if it hasn't yet been highly abused.
Last year I requested a refund for a specific book because I really didn't like it. Because I pretty much never do that my request got granted. Yet during the procedure I was explicitly requested to remove the book from my Kindle. I sincerely doubt that Amazon would make such a request if they considered it common practice to "just" override what's on your Kindle.
Could use amazon gift cards. Don't need a credit card to buy them.
Are you buying it thru the kindle or the store? I buy kindle books all the time from the website with my amazon credit.