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That's poor logic to think that whoever's the worst it somehow makes the lesser "evil" better. It doesn't.
CDPR are no different to other companies and you should put any stock in ANY company. They do some customer focused things, but you're only fooling yourself if you think they've just had a blip in the road.
For a start they've always been like this to some degreee. Back when the Witcher first launched it was buggy as hell, but loved. They ended up having to re-release it as the definitive edition you see today. Still prone to crashes, but it's better.
Then there was the Witcher 3 (I can't recall what happened around Witcher 2). Same again - great game let down by horrendous bugs, yet well loved for great content. Fixed eventually.
Then we had the wishtleblowers in the last year or so going on about their awful working environment from sexual harrassment to the big old disgusting crunch that all of these big companies do.
And then we get the same secnario AGAIN for Cyberpunk.
So sorry, NEVER hold any fandom to companies especially. It's bloody stupid.
CPRD isnt around since witcher tho they were on the market as publishers for far longer and they always exceeded expectations when it came to releaseing their games.
Bug at launch are the least important category for judging the product tho I always go with how much fun the game is and if its written well if it has all systems working properly etc. in case of EA the only well written part is monetization plan with 100's of DLC's beeing realsed while for CDPR its mostly good story good characters new intersting mechiancis etc. they dont slack and realese medicore BS cut up into 100 pieces to sell as DLC's later on.
I did play all witchers on realese day and I dont remeber having any supperbuged game, in fact I havent encounterd a single bug I can think of in w3 I was amazed they realesed it like this in 2016.
Witcher 1 enchanced edition was indeed enchanced, it wasnt bugfixing and adding stuff that was suppoused to be there, they actually added more flavour to the game beating the standarts that time(2007). Not to mention even if EA realsed an unfishied game, like the many times did, they wouldnt even care to realse an edition that would later fix it they would just shut down BioWare forums overflown with complaints like they did.
I think you can easily tell there is alot of kinds of different approaches to selling games and while there is alot of publishers and indie devs out there with different approaches you can easily tell that CDPR and EA are at the opposite ends of the spectrum.
I dont think CDPR is a lesser evil, I dont see them as evil at all i think they are at the top of the standarts of current industry, while EA is at the very bottom and proud, and that companies like them shouldnt exist at all.
Some companies are in the bussines bcause they like making games, while others are in the buisiness because it so happened they arent selling cabage instead, its all the same on the charts in meeting room tho ;p
I am not sure if you aware of this but the first version of the witcher was built on an entierly different engine in 2003 and lads at CDPR decided its not up to theirs standarts and ditched the project entirely and then later they picked it up again and started to work on it from stratch. If it was EA they would just say 'oh yeah but we spent money on that well maybe we can just slap a nice trailer on it and spend some omeny on adds and ppl will buy it anyways'
Also W1 is their first developed game so if you take that into consideration, you realises how actually well made game it is. I dont know if you played the game at the time of relaese or was it later but even tho it doesnt look like it now, at the time its features and quality and attention to detail was quite revolutionary.
Then there are those who believe Steam should support the older games, as GOG does. Stema should make the fixes. I can promise you if Steam had the older games for one (it is missing many, especially dungeon crawlers) and for two supported said games, many more sales would occur. But a lot of that goes to GOG, because for the most part they get their games working as close to possible at least.
Secondly I was in a thread about motion sickness. A guy who loved HL2 and who could play it before, all of a sudden could not, because Steam decided not only to change the POV (I am pretty sure that was the issue, it's been so long though...), but made it to where you could not change it. Now he has a game he bought he can never play again unless he suffers through it, literally feeling like dying and I know how that is, or to take medication in order to play it which is asinine. Why did they ever change it to begin with and why make it not adjustable, especially for a single player or portion of a game?
On Linux it's pretty large range of distros, as long they have certain chromium support version at the very least, newer versions of the distros will be supported of newer version of chromium.
For MAC I forgot what the name was, but it's when apple drop 32bit support, so only 64bit version of Mac os is supported, and the fact mac is the only ones that has a 64bit version of Steam.
Even if split M$ might make things worse, and there a high chance any split won't go back supporting older OS's but rather make new ones due to trying to support new tech, and software on the market to reach out to the masses, which still lead back to square one the loop of the problem as still having old OS support drop, which is ultimately just happens in the end no matter what. I don't see many, or if any company want to pick up older OS's due to how widely available newer OS's are, and getting far more support, even if they released source code to the public for the older OS still won't be able to give support you wanted, or not very effective for the support you wanted on the newer OS's which just lead to seeking newer OS's to get the support for the things you want that the truth. But I must point out things giving open source, can lead to danger, if newer OS's use certain things that carry over, such as exploits, and more, which why it's not likely companies will just give their stuff away.
Oh I simply mean that it's fine to somehwat like the output of a company, or something ABOUT the company or their artistic ideals, say. But being a FAN of them is utterly stupid because it's a silly notion.
The simple reason being that they are an entity that gives not one crap about people and exists to make money.
Putting fandom on them is daft for the obvious reasons. I'm not suggesting this is your case, I'm just cautioning against it because it WILL bite you in the arse.
Seems they did their marketing pretty good that you talk as if they're "the good guys". Once you look past all the smoke and mirrors, you'll realise that no corporation is "a good guy". They all are in it for the money and they all try to cut corners. Whether it's EA, Microsoft, Epic, Valve, CDPR, Ubisoft or who ever you want to look at.
Eventually their games become good, but there is no excuse for the state of the games on launch.