安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
It's not even close.
Which Microsoft approved AWS for deployment on their instances. You just don't get a preinstalled OS 'because you own one' You're actually paying again for the OS (With your AWS subscription)
That last sentence here makes a whole world of a difference. As I said earlier, the devil hides in the fine print.
Geforce now is as similar to what you described as an apple to an orange.
Now you're getting close to how GeforceNow really works. Maybe you can understand now why devs aren't all thrilled with getting their software automatically run en masse in such an infrastructure.
And Nvidia is running multiple instances of a game to their customers. Just like Amazon provides Windows OS on their instances. I'm sure Amazon and Microsoft had a talk before implementing the feature... Yet somehow a game developer doing the same is 'greedy'
This isn't about Steam. This is about the game developers.
Would game developers be happy if Ubisoft unilaterally decided any game owned on Steam is automatically owned on Uplay? Or if any Steam owned game could be played through GOG?
Pretty sure not.
And this man here gets it.
Geforce now is using as much 'Steam' as Firefox uses it when you log in through the browser and launch a game from there.
In reality you're using the 'GeforceNow' game you've validated to own through the Steam API.
And that's why some developers are upset.
Lawyers are very finnicky and easily startled creatures. And things like this unsettle them the most.
They put the cart before the horses. It wouldn't surprise me a 'Geforce Store' was planned somewhen mid term. And they wanted to build muscle by -instead of giving free games away- porting whole libraries to the service.
Basically fix the Stadia Issue by porting people's libraries to the service.
That is debatable. Some feel it takes away from consumer rights and puts more control of games in to developer/publisher hands.
As with anything, there are both good and bad that can come with it, especially if it becomes forced to always use such a service for one's purchases.
Publishers will happily support it...for the right price...
So Geforce hasn't secured licenses with these game publishers and that's the publishers' and Valve's fault that you have games that you can't run on your Mac? Gotta hand it to Geforce, charging people for a substandard service and getting their users to complain about it here while you continue to give them your money. That's like boycotting Burger King because you're mad at McDonalds.
In a sense it gives kind of an amazing insight at how permeable people is to publicity.
Right, because it's the publishers' fault, not Geforce's fault for not securing licensing and lying to their customers. Sure, that makes sense.
Playing on GeForce Now is the same as if I log into my Steam account on my neighbours high end PC and play the games I have in my Steam library.
nVidia should only advertise that they support Steam and other game launchers to shut up the greedy devs.
Nvidia needs a license to stream publishers' games through their service which they charge users for. Nvidia also advertises those games on their platform in order to get people to subscribe to their service. Nvidia actually secured a handful of temporary licenses but has been working on the assumption that they can just use any other publishers' games without permission or license. That's contradictory.
It's irrelevant whether the games are bought through Geforce Now or are included. Nvidia provides an alternative access which needs to be covered. Simply put, Nvidia needs to make a deal with publishers before they're allowed to stream their content.
Well at least when you replaced VHS .. you got a superior picture..
Cannot say that for the games they want us to buy multiple copies of .
Licensing the streaming rights. That's a thing.
Not quite, because again, that game has to install and download before being playyed locally. Streaming is something different.
It wouldn't matter if they advertised it or not. The devs would still pull their games, because the streaming rights are worth money.