Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is a multiplayer game with singleplayer options, and yes it does count as an mmo, and I would hazard a guess that there's probably 10 to 20 times more people on it at any given moment, than there ever were on FO76.
Hell right now I bet there's more people in NO MANS SKY than 76 >_>
Game info to the right, also use youtube for reviews.
Ark is more of a straight multiplayer open world survival game, tribes of players working together or aqainst each other to survive, gather resources, build bases and tame dinos with the option to go it solo if you want to. Also has an offline single player mode. There a fairly interesting story but it's not one you really follow, just notes you can find scattered through the worlds that if you pay attention to them give you the basics of where you are and what happened before you arrived. It can be grindy, but only for resources you need in order to survive and thrive in a hostile world. The grind can also be totally controlled by player and server settings unlike Fallout 76, also unlike Fallout 76's locked instance maps if you want to run a private server you are actually running it, either from a hosting service or your own machine and it's freely moddable.
Fallout 76 is more a single player rpg/survival lite game, that you play online in an open world with potential team members running around in the world, less emphasis on needing resources or needing to build a base. What you really do is play through a story with a main quest, side quests and a few multiplayer events you can kick off when you come across them, the dialogue is also mostly given to you through found notes, but the story has a defined mission structure and an end after which there's little to do other than grind for a new pieces of gear.
There's also a micro-transaction store and a number of ingame mmo mechanics like grinding endlessly for small chance of a legendary weapon drop suited your character build which Ark doesn't really feature. In Ark you can increase some character stats as you level but there's no real 'charater builds' like you find in other mmos
We still love it anyway
Because I have researched it and it was not clear what type of style it was.