ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
Not the first time it happens. Valve is still denying the use of the voice chat on Vivaldi, because apparently Valve wants users to use Chrome.
The chat of course works well with Vivaldi (it's a chromium based browser), it's just prohibited by Valve developers.
Anyway, the upcoming version of Firefox (65) will supporto webp. But is still not a bright idea to use a non standard format.
How soon is that? Because I can't load ♥♥♥♥♥♥♥♥♥ with the new steam website crap. They think this new ♥♥♥♥♥♥ format will help? They need to stop developers from putting 100-400 MB of gifs all over their store pages, thats what'll save us bandwidth.
This is a slightly daft series of conspiracy theories. There are perfectly reasonable explanations which don't involve secret payments and nefarious transactions. As to why anyone would adopt WebP; you can get images which have a smaller size than the equivalent PNG. This isn't that surprising, PNG is about 20 years old, and the state-of-the-art in compression has moved on. It's apparently a 26% saving in space over PNG, and that's considerable if you serve a lot of images.
It could just be a simple CDN misconfiguration which is causing WebP to be served to incompatible browsers. If you pull the full URL for an image on the Workshop, it looks something like this:
https://steamuserimages-a.akamaihd.net/ugc/940590971992099470/B145A778FB679B565EA5DE4CE82C05BC8D8653C0/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
And that seems to be serving WebP images. If you strip off the extra params from the end and load that:
https://steamuserimages-a.akamaihd.net/ugc/940590971992099470/B145A778FB679B565EA5DE4CE82C05BC8D8653C0/
It serves a PNG. So some code is just programmatically inappropriately serving WebP in some contexts.
I think in this case it's just more likely they just forgot about other Chromium-based browsers. The detection for Chrome they're using is simple as all heck; they're just parsing the user-agent string with this JS library: https://github.com/faisalman/ua-parser-js calling getBrowser(), and checking that the result is "Chrome". If you spoof the user-agent to remove the "Vivaldi" bit, it should detect as Chrome and work.
I have too many items. Not an isolated problem. They haven't been displaying correctly for years.
Yes, they are somewhat smaller, but most images seem to be jpgs anyway on steam at 90% quality which is just fine and we know all browsers support it. They waste space supporting multiple formats because they have to store these multiple formats and waste processing power detecting which format to send to users.
The biggest usage of bandwidth is gifs which is popular now and has 100MB or more. I doubt WebP will replace Gifs. aPNG never took off and its far better. No one likes moving to a new format. Old formats shouldn't be abandoned just cause they are old, its still fine. But whatever. A lot these days new crap gets forced on people without warning or consent and thats why people get angry easily.
You can disable those.
The news, I kinda like.
The gifs, no you can't really disable that. Its devs using gifs instead of images for their games because apparently static images just can't showcase a game good enough anymore.
This webp stuff certainly isn't going to help with that portion of the data usage issues here if all devs are sticking 100MB of gifs on their pages and now even in the news popups.
trying to understand: could such context be firefox pre 57 (legacy extensions, as firefox becomes another chrome skin). Since my firefox can rendre png, how do i get the attention of those who write the inappropriate code to fix to png for non chrome (chromium) based browsers? who do we need to contact. make aware.
thanks for your explanantion by the way.
d.